Overview:
Thanks to the incredibly generous help by multiple amazing authors, I present to you the Double Rifle: A re-animated and re-textured rework of Millenia's TOZ34 shotgun, turning it into a .50MG double-barreled rifle, instead of a shotgun.
Multiple name choices available.
Features:
Full scripted wasteland integration.
Custom adjusted Frozen caravan shotgun kNVSE animations, including partial reload.
Brand new texture for the basic version, both texture sets are 4k.
Multiple name choices.
User-configurable rounds-fired per trigger pull.
Spent casings are ejected from the rifle when reloaded, which doesn't even happen with regular shotgun shells!
Unique version with different textures, which fires both barrels at once, with lower spread. Located in the Gypsum Quarry Office.
One weapon mod, a scope. Uses the Hunting Rifle scope from the base game to mod it.
Customization:
Available names:
Double Rifle
Elephant Gun
Double-Barreled Rifle
Caravan Rifle
You can also set the weapon to fire both barrels at once, and you can set it to Big Guns if you like.
Requirements:
Installation:
Regular installation. You'll have to reset your ini options each update.
There's a low rez version for you if you want it, for performance, or better synchronicity with non-visually upgraded vanilla weapons. Install the main file, then overwrite with the low rez version if you use it.
Patches:
Internally patched for these mods:
DMT
S6S Perks
TTW 3.3
Compatibility:
Anything.
Unique placement is TGMIO compatible.
Limitations:
The gun model is a little weird in third person.
Bugs:
Questions:
Why make it a rifle?
With TTW, just being a double-barreled 12ga. isn't particularly unique. I really wanted to figure out a way to use this gorgeous model, without it just being a prettier version of the TTW DB shotgun.
But if you're not using TTW, it's still in a unique niche.
Use the old one if you prefer that.
More weapon mods?
None planned.
Is this compatible with other caravan shotgun style anims?
No.
Will it be?
No.
Is it compatible with the 2/1k performance textures from the original TOZ34?
Yes.
Credits:
Millenia, Naky, Sam61 for the original model and texture work, as well as the scope from the trail carbine retexture.
ToastyFresh and lSebastien for the .50 cal bullet and casing models from the F4NV AMR port.
Scouter408 did the retexturing work.
Azhidaljun reworked the mesh to support new animations for ejecting empty cases.
Frozen reworked his caravan shotgun anims to accommodate the desire to see it eject empty cases.
CarlZee slapped a Millenia scope on the models for me.
Konradl altered the meshes to no longer have parts disappear when used with ATTT and when dropped.
Permissions:
Please ask Frozen for permission to redistribute their anims, and Scouter408 for permissions about the retexture. Do whatever you want with the plugin.
Support:
If you'd like to support my modding work or say thanks, feel free to donate here at Ko-Fi.
Instructions
Installation:
Regular installation. You'll have to reset your ini options each update.
There's a low rez version for you if you want it, for performance, or better synchronicity with non-visually upgraded vanilla weapons. Install the main file, then overwrite with the low rez version if you use it.
Requirements
Double Rifle
Main file
Double Rifle Low Resolution Textures
Install after main file