Replaces most if not all chem consumables in the game.
This mod contains a total of 28 replaced assets across the main game and DLCs
It requires JIP and Johnny for empty syringe script
There's also a built in patch for Zebumper's Animated Ingestibles, so for those who use that, you won't have to stare at the ugliest assets you've ever seen in your entire life
Textures are 2K and 1K across the mod
What this replaces
* Stimpak and all its variants
* Fixer
* Mentats
* Med-X
* Jet
* Steady
* Buffout
* Cat Eye
* Hydra
* Rebound
* Turbo
* Doctor's Bag
* Psycho
* Rad-X
* RadAway
* Blood Pack
* Chemistry Set (Yes its animated)
* Chem Tube Rack
* Hot Plate
* All variants of the Dead Money cloud jars
Credits:
PistolPayback for his help and patience on scripts
EliV3 for helping me figure out the graph editor for 3ds max
olrdtg over at the UE5 FO3 team for allowing me to work on his Chemistry Set, Hot Plate, and Chem Tube Rack. Also providing me with the empty syringe, the Radaway and Blood pack by CoolerThanCoolestGuy
pommymax - for allowing me to use some of his decal work on the chems
To_an - for his sprite designs, which some of these are based on
ajhakra - cubemaps
Millenia - cubemaps
Models were made in 3ds max
Textured in Substance Painter
Instructions
Drag and drop into MO2 download tab
Requirements
Physically Based Chems
Plug-N-Play