Modathon

Modern Night Vision - ESPless Mod

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Modern Night Vision - ESPless mod for Fallout: New Vegas
Latest26 Feb 2026
Uploaded27 Jan 2026
Version5.0.3
7.78 MB
Total Files Sizes
1
Unique DLs
1
Total DLs
1
Total Files

Modern Night Vision

File Size7.78 MB
Game Image for Fallout: New Vegas
3
Gameplay

Adds togglable night vision and thermal imaging modes to power armor helmets.

Automatically adds support to TTW's Night Vision Goggles, Lonesome Road's Riot Gear, etc...

Allows vision modes to be easily added to any armor.

NIGHT VISION

+ Brightens the environment based on ambient light sources.

- Hard to discern enemies against the background.

THERMAL IMAGING

+ Highlights thermal signatures.

- Hard to discern surroundings in low light environments.

ENERGY SYSTEM

Vision modes require Energy Cells to function.

Each cells powers vision modes for a configurable number of seconds.

New UI element displays remaining energy charge.

HUD OVERLAYS

Includes dynamic visor overlays with animations and inertia.

ANIMATIONS

Includes mode switch animations courtesy of Hitman .

CONTROLS

Keyboard: N

Controller: Grab + DPad Up

Toggle Mode - Hold Key: Toggle On/Off | Tap Key: Night Vision -> Thermal Vision

Wrap Mode - Tap Key: Off -> Night Vision -> Thermal Vision -> Off.

Configurable via MCM Extender:

Add vision mode support to current headgear.

Enable/Disable and set intensity of each vision mode component:

> Tint Color

> Noise Strength

> General Brightness

> Moonlight Brightness

> Blur Strength

Set custom key bind to toggle vision modes.

Set Energy Cell power and energy consumption multipliers.

Set HUD overlay opacity, scale, and inertia/animation strength.

OVERRIDE CONFIGS

Configurable via MCM Extender :

Allows you to overwrite vision mode settings on a per helmet basis.

CUSTOM OVERLAYS

Textures must be placed in the "Textures/Interface/Stentorious/ModernNightVision/Overlay/..." directory.

Overlay textures require two components to work correctly:

> Base Layer: Default layer with more definition

> Eye Box Layer: Diffuse layer with more blur, must have the "_eyebox" suffix.

See the included overlays for an example.

Set custom texture path via an Override Config:

> Set sOverlayTexture to the base layer filename without its extension.

MoonlightNVSE (Affects the direction of moonlight)

Desert Natural Weathers (For tint removal and darker nights)

xNVSE 6.4.0+

JIP LN NVSE

JohnnyGuitar NVSE

ShowOff xNVSE

kNVSE

User Interface Organizer

KEYWORDS

MCM Extender

DLC

Old World Blues

Lonesome Road

Installs like any other mod, manually or using a mod manager.

Instructions

Installs like any other mod, manually or using a mod manager.

Permissions and credits

No permissions have been set

Modern Night Vision

Type: Main
Date uploaded27 Jan 2026
File Size7.78 MB
Unique DLs1
Total DLs1
Version5.0.3

Adds a feature rich night/thermal vision system to power armor helmets.