Modathon

Simple Weapon Lowering (ESPless) Mod

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Simple Weapon Lowering (ESPless) mod for Fallout: New Vegas
Latest16 Feb 2026
Uploaded13 Feb 2026
Version1.3.0
20.81 KB
Total Files Sizes
2
Unique DLs
2
Total DLs
1
Total Files

Simple Weapon Lowering (ESPless)

File Size20.81 KB
Game Image for Fallout: New Vegas
2
Immersion

Simple Weapon Lowering (ESPless)



A lightweight, ESP-free weapon lowering system that adds immersive weapon positioning to Fallout New Vegas.



Weapon lowering was a requested standalone feature from Solid Project, so I decided to give it a spring clean and release a version with updated animations.






FEATURES



Three Operating Modes:

Manual Mode - Complete control via customizable hotkey toggle. X by default but configurable in MCM

Automatic Mode - Weapons lower after a configurable idle time and raise automatically on combat actions. No hotkey.

Complex Mode - Intelligent proximity-based lowering when near walls, objects, or NPCs. No hotkey.



All lowering is automatically disabled in combat.



Customization Options:

• Fully configurable hotkey (default: X key)

• Adjustable auto-lower timing (1-30 seconds)

• Customizable wall and NPC detection ranges

• Option to lower weapons near friendly NPCs

• MCM integration

  1. Supperts B42 leaning by default
  2. Can auto lower weapon in dialogue
  3. Auto raise weapon back in sprinting
  4. MCM settings now apply on update - no reloading the mod




CONFIGURATION



In-Game Configuration (MCM):

• Access via Pause Menu > Mod Configuration > Simple Weapon Lowering

• Change operating modes on the fly

• Adjust timing and detection ranges

• Customize hotkey assignments

• Enable/disable specific features



Manual Configuration:

Edit

Data/Config/WeaponLowering/WeaponLowering.ini




Key Settings:



iMode

- Operating mode (0=Manual, 1=Automatic, 2=Complex)



iHotkey

- Hotkey code (45=Insert, set to 0 to disable)



fAutoLowerTime

- Seconds before auto-lowering (1.0-30.0)



fWallDetectionRange

- Wall detection distance in game units



fNPCDetectionRange

- NPC detection distance in game units



bLowerNearFriendlies

- Lower weapon near friendly NPCs (1=yes, 0=no)



HOW IT WORKS



Manual Mode: Press your configured hotkey to toggle between raised and lowered weapon positions.



Automatic Mode: Your weapon automatically lowers after the configured idle time and raises when you perform combat actions (attacking, blocking, aiming).



Complex Mode: Combines automatic timing with intelligent proximity detection. Your weapon lowers when:

• Near walls or objects (within detection range)

• Near NPCs (configurable for friendlies)

• After idle timeout



Weapons automatically raise during combat or when moving away from detected objects. Firing a weapon triggers a timeout (default 3 seconds) whereby the weapon lowering won't trigger again.



COMPATIBILITY



• Safe to install/uninstall mid-playthrough

• Works with modded weapons automatically



CREDITS



Special Thanks:

• Inspired by Solid Project by TommInfinite - awesome original idea that I took and tweaked

Solid project weapon lowering reanimated by Sigerious - Enhanced animation work

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Simple Weapon Lowering (ESPless)

Type: Main
Date uploaded16 Feb 2026
File Size20.81 KB
Unique DLs2
Total DLs2
Version1.3.0

Main file.