- Description -
Always hated the vanilla detonators, so here we are.
- Features -
- Full custom KNVSE animation set.
- Custom sounds.
- unique model for every variant in the game.
- No ESP to save on your modlist.
- Installation -
If you are using New Vegas Animation Overhaul - Throverhaul go to the mod folder and find the following file "Rock_C4.json" in:
(meshes\AnimGroupOverride)
open it and delete the following lines:

Otherwise the new animations won't work.
- Compatibility -
Should be compatible with literally anything that changes the detonators' Stats/Scripts...etc
Also if you know any mod that uses detonators please let me know I still have some textures that I would like to use.
Instructions
If you are using New Vegas Animation Overhaul - Throverhaul go to the mod folder and find the following file "Rock_C4.json" in:
(meshes\AnimGroupOverride)
open it and delete the following lines:

Otherwise the new animations won't work.
Requirements
Optional Requirements
P6 - Detonators (ESPLESS)
Happy Trails!
P6 - Detonators (Long 15 - NCR Expansion)
Replaces the L15 detonator with a desert camo variant.
P6 - Detonators (M18 Claymore Mine)
Replaces the mines detonator from the M18 Claymore Mine mod with a tan variant.
P6 - Detonators (Masters Of The Madre)
Replaces the collar detonator from the Masters Of The Madre mod with a black variant.
P6 - Detonators (The Frontier)
Replaces the frontier's 2 detonators with a Camo Blue & Blue variants.