Modathon

Ghouls Inflict Radiation Damage - ESPless Mod

Link copied to clipboard
Ghouls Inflict Radiation Damage - ESPless mod for Fallout: New Vegas
Latest13 Feb 2026
Uploaded26 Jan 2026
Version3.5.0
6.89 KB
Total Files Sizes
0
Unique DLs
0
Total DLs
1
Total Files

Ghouls Inflict Radiation Damage

File Size6.89 KB
Game Image for Fallout: New Vegas
4
Gameplay


Creatures will inflict radiation damage on hit similar to how their attacks work in Fallout 4 and 76.

Magnitude of the radiation is determined by attack damage.

Should make creature encounters much more dangerous, especially if RAD is used.


Configurable via MCM Extender:

Set radiation damage multiplier.

Set minimum radiation damage applied.

Toggle which creatures types deal radiation damage:

All base game creatures types are supported by default.

Ghouls, Centaurs, Trogs, Tunnelers, Bloatflies, Radroaches, Radscorpions, Mirelurks, and more!


KEYWORDS

Add the InflictRadDamage keyword to any creature base form or faction to enable rad damage.


xNVSE 6.4.0+

JIP LN NVSE

JohnnyGuitar NVSE

ShowOff xNVSE

MCM Extender

KEYWORDS (Soft Requirement)


Radiation (is) Actually Dangerous


Installs like any other mod, manually or using a mod manager.



Instructions

Installs like any other mod, manually or using a mod manager.

Permissions and credits

No permissions have been set

Ghouls Inflict Radiation Damage

Type: Main
Date uploaded26 Jan 2026
File Size6.89 KB
Unique DLs0
Total DLs0
Version3.5.0

Framework allowing creature attacks to inflict radiation damage similar to Fallout 4 & 76.