
Every single texture painstakingly remade, with more created/added. 98 in total.
Nearly every single mesh redone to implement new shader flags, parallax, and other changes. 381 in total.
What's all been reworked?
- Doors/entrances
- Floors/ground
- Ceilings
- Walls
- Ant mounds
- Sulfur caves
- Sulfur cave crystals
- Sulfur cave pools
- Scaffolding
- Cave transitions
- Lamplight caves
- Point Lookout caves
If it's in the dungeons -> caves folder, I changed it.

This has taken me nearly 4 months of work with different iterations and generally just playing with how everything feels together.
I've ultimately landed upon this version (mostly close to vanilla) after hours of testing and walking through all the various different cave systems.
TTW COMPATIBLE

CREDITS:
Inthegrave - MAC-TEN meshes, helping me with the meshes, and being the best meshoid I know
DuncanWasHere and Stentorious for Bad Touch and Bad Touch Extended
This also would not have been possible without the help and feedback of my team.
DarkSolarLegend - especially for making the BTE patch for me cause he luv me
Instructions
Install with your mod manager of choice or manually install.
I Finally Caved
Install with your mod manager of choice or manually install.


