Description:
Supplemental Ammo Crafting adds recipes for almost all of the ammo types that were missing crafting/breakdown recipes in NV and TTW. It also rebalances and organizes existing ones.
In detail:
- All calibers have their own starting Repair requirement, with different ammo types having increased requirements
- All Junk ammo is craftable from 45 Repair and up, to match the perk's required Repair skill
- All Hand Loader ammo is craftable from 70 Repair and up, to match the perk's required Repair skill
- Breaking down calibers requires a Repair level slightly below the respective crafting requirement, but all variations of that caliber have the same requirement
- All recipes have been re-organized to follow the Case -> Primer -> Powder -> Lead -> Other standard
- Calibers have been sorted into their own categories - Pistol, Rifle and Shotgun
Credits:
Icon Guy - for the icon used in the thumbnail
Conzo - for (unknowingly) leading me to the required functions to get rid of different files required for NV/TTW
Cytiene - for testing
Instructions
Install with your favorite mod manager, such as MO2.
Requirements
Optional Requirements
Supplemental Ammo Crafting
Main file.