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[MCIP] El Dorado Desert Mod

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[MCIP] El Dorado Desert mod for Fallout: New Vegas
Latest27 Feb 2026
Uploaded04 Feb 2026
Version1.0.0
4.27 MB
Total Files Sizes
0
Unique DLs
0
Total DLs
3
Total Files

El Dorado Desert - MCIP

File Size2.24 MB
Game Image for Fallout: New Vegas
3
Worldspace
Overhaul
Locations


 

The Mojave Cartography and Infrastructure Project is a map-spanning level design overhaul made to vastly improve the aesthetic and accuracy of Fallout New Vegas' Mojave Wasteland. Taking inspiration from real-world geography, architecture, and design while marrying it with Fallout's unique lore and setting, MCIP aims to bring the worldspace up to par with the quality of the rest of the game.


 

The El Dorado desert is a vast stretch of land spanning between Searchlight and Boulder City. While Novac and Repconn have no real-world equivalents, Obsidian took creative liberty in placing a town and space facility in the middle of this desert. In the vanilla game, the area feels claustrophobic, under-designed, and linear. Far from representative of how the space looks and feels in the real world. Spanning over 50 cells, this mod will level fictional mountains, add a handful of new locations, and overhaul all the playable space surrounding Novac and Repconn. Vanilla balancing, lore, and gameplay have all been accounted for, ensuring all existing loot is retained while any new additions are adequately balanced around existing gameplay elements. Newly added and edited areas are fully navmeshed and cleaned, ensuring as much compatibility and stability as possible with a mod this size. Enjoy a never-before seen Mojave experience, with level-design that begs to be explored and an open expanse with new things to see.


 


 

Experiencing floating objects, missing objects, terrain bugs, landscape seams, lowpoly landscapes, pop-in or more? Please ensure that you're following the installation below, and regenerating your LOD. Be aware that this mod will present issues in saves that have already visited the affected cells. Keep in mind conflicts may occur, and verify if the issue you're having is because another mod touches one of the affected cells.


 

Has been cleaned with xEdit and FNVToolkit - xEdit Script.

Due to the nature of MCIP and sweeping edits made to the surrounding areas, you can expect patches to be required for any other mods that make significant changes to the affected cells. Anything worldspace related in this area will very likely need to be patched.

Incompatible - Ranger Station Charlie - MCIP: This mod is currently incompatible with this MCIP module, as there are plans to merge the two together. Once this occurs, RS Charlie will be taken down and hosted within this mod.

Incompatible - Repconn Facility Fix: This mod is incorporated in this one.


 


 

Spifferino - Core level design, navmeshing

UBERTWINK - Detail Passes

djhert - xEdit Cleaning Script

Balebander - Being my biggest opp

Instructions

Proper installation of a mod like this will require LOD to be regenerated. This will require xLodGen . Both 'Object' and 'Terrain Mesh' LOD must be regenerated for this mod to be experienced in it's intended form.

Simply drag and drop the contents of the mod into your games "Data" folder, and activate with the mod manager of your choice. Alternatively, install directly through Mod Organizer 2.

Requirements

Permissions and credits

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El Dorado Desert - MCIP

Type: Main
Date uploaded04 Feb 2026
File Size2.24 MB
Unique DLs0
Total DLs0
Version1.0.0

Main file.

YUP Patch

Type: Main
Date uploaded04 Feb 2026
File Size976 B
Unique DLs0
Total DLs0
Version1.0.0

Patch file, removes the arbitrary worldspace changes that YUP makes in this region of the map.

Raw Plugin

Type: Main
Date uploaded04 Feb 2026
File Size2.03 MB
Unique DLs0
Total DLs0
Version1.0.0

This is the uncleaned, esp version of the mod. This is not for gameplay use. Intended for archival purposes and make it easier to work with in future endeavours.