
Replaces Rad Scorpions with more realistic, classic styled ones. Grounded scorpion designs while still staying faithful to the vanilla aesthetic. Covers existing variants and optionally adds additional ones in place of pre-existing vanilla variety. Additionally cleans up and classifies scorpion names. You'll see radscorplings, radscorpions, radscorpion hunters, radscorpion stalkers, radscoprion emperors and radscorpion empresses. While the vanilla scorpions are modelled after Emperor Scorpions, these closer to a more regionally accurate bark scorpion. While not a one-to-one recreation, it's still a nice and generic enough visual change. Long story short about this mod, Bale made these ages ago and hates them now, didn't wanna release them so I begged him and daddy delivered. I swear man like I have been begging him for weeks to release this shit and was like "yea what if I just post them for you and give you 100% dp"and he was like fuck it, sure. So thanks Bale? Sick ass scorpions. All I've done in terms of development is clean up the files, script, and make it release ready. 🦂

Should be compatible with anything that does not replace these same meshes. Out of the box compatibility with TTW.

Bale - literally the whole mod
djhert - some scripting help
Spifferino - file/texture cleanup, script
Instructions

Simply drag and drop the contents of the mod into your games "Data" folder, and activate with the mod manager of your choice. Alternatively, install directly through Mod Organizer 2. Should you not want additional variants, simply delete the 'NVSE' folder.
Imperator Radscorpions - 1K
Main file, 1K texture resolution.
Imperator Radscorpions - 2K
Main file, 2K texture resolution.
Imperator Radscorpions - Variety
Optional file, requires NVSE and JIP. Adds visual variety to scorpions. Recommended.
Imperator Radscorpions - Names
Optional file, requires NVSE and JIP. Adds naming variety/distinction to scorpions. Recommended.