
Vanilla+ Content: This mod is considered vanilla friendly, respecting the original vision of the game while implementing additional or altered content.
Visually improves a handful of overpasses in the game by replacing them with assets that are more suitable to their surroundings. Affects the railway overpass near Sloan, the highway overpass near Wolfhorn Point, and the railway overpass near Repconn HQ. Mod is largely lightweight, with navmesh being an unavoidable edit to a handful of cells. That being said, the mod is cleaned, and the affected navmesh should not conflict or overlap many other mods.

Has been cleaned with xEdit and FNVToolkit - xEdit Script. This will be incompatible with other mods that directly edit the locations adjusted in this one. Any mod conflicts will likely be clipping issues, and will have to be resolved with patches.

Diegonom - Navmesh
Instructions

Simply drag and drop the contents of the mod into your games "Data" folder, and activate with the mod manager of your choice. Alternatively, install directly through Mod Organizer 2. You will need to regenerate your LOD with whichever LOD utility you see fit. I recommend xLodGen .
Requirements
Improved Overpasses
Main file.
Raw Plugin
This is the uncleaned, esp version of the mod. This is not for gameplay use. Intended for archival purposes and make it easier to work with in future endeavours.