
Mojave Vagabond is considered 'legacy' content that is no longer up-kept or supported. It is to be considered a playable and stable archive for those who wish to use it, even though it is no longer reflective of the work I strive to put out.
Mojave Vagabond is a collection of location overhauls and remakes made with little regard to accuracy or sensibility. The mod takes a "whatever looks or feels good first" approach, and builds around it. Primarily, the mod will focus on building up many areas or redesigning the way they look. There are many new building additions, layout changes, and landscape edits. The mod is offered in an overall merge, or alternatively in separate plugins should you want to pick and choose which portions of this mod you install.

Has been cleaned with xEdit and FNVToolkit - xEdit Script. Should be compatible with anything that does not overhaul these same locations. May need patches for other mods utilizing affected cells. Compatible with TTW, so don't ask.
Instructions

Simply drag and drop the contents of the mod into your games "Data" folder, and activate with the mod manager of your choice. Alternatively, install directly through Mod Organizer 2. You will need to regenerate your LOD with whichever LOD utility you see fit. I recommend xLodGen
Mojave Vagabond
Main file, all locations merged.
Red Rock Visitor Center
Optional file, standalone location.
Quarry Junction Station
Optional file, standalone location.
Poseidon Truck Stop
Optional file, standalone location.
Pleasant Primm
Optional file, standalone location.
Patch of Desert
Optional file, standalone location.
Nipton Pit Stop
Optional file, standalone location.
Nefarious Nipton
Optional file, standalone location.