Adds new "world models", which are visually identical models that the game uses for unequipped weapons laying on the ground or weapons dropped from enemies when killed. Currently only on some common weapons but the goal is to eventually add ground models for most weapons. This mod does not change any models for equipped weapons held by the player.
Features:
*No gameplay or visual changes from vanilla (they are not lower poly and are the same level of detail as vanilla)
*Improved combat and general gameplay performance where weapons are laying on the ground or dropped from enemies
*Mesh Bug fixes
Compatibility:
Compatible with nearly everything. Compatible with texture replacers, not compatible with MESH replacers (except for mods like WMIM that keep vanilla visuals) because of the ground model not visually matching the 1st person model. though if you use a mix of vanilla weapons and a few mesh replacers you can open the included script in notepad and disable weapons you have mesh replacers for. Also compatible with TTW.
Optimized Weapon World Models (ESPLESS)
If you are using mesh replacers (NOT Texture replacers) alongside vanilla weapon models then be sure to alter the included script to disable weapons that conflict.