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Edmond's Mechanist's Lair Vanilla Blueprint Mod

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Edmond's Mechanist's Lair Vanilla Blueprint mod for Fallout 4
Latest22 May 2026
Uploaded21 May 2026
Versionv1.0
51.74 KB
Total Files Sizes
0
Unique DLs
0
Total DLs
2
Total Files

Edmonds Mechanist Lair Blueprint

File Size26.59 KB
Game Image for Fallout 4
Transfer Settlements Blueprint

Mechanist Lair Vanilla Blueprint



Description

I'm going to keep the description page short. This is a blueprint not a mod, and cannot cause bugs in your game. Issues with the blueprint are caused by user error or by the Transfer Settlements mod. I am not taking requests. Please refer to screenshots for blueprint layout.



Additional Information

  1. To install use the mod Transfer settlements and install this blueprintinto your FO4SE > TrasferSettlements > Blueprints folder. If you
  2. dont know what I'm referring to read the transfer settlements mod page.
  3. When importing the blueprint scrap everything using the council command or using the scrap settlement option in the transfer settlements mod.
  4. Mod only uses vanilla assets, and is basically in settlement budget so you should sit at 60 fps everywhere in it. (any .esl mod the blueprint says you need you dont actually need it ll be just fine.
  5. There is a second optional version of the blueprint which I personally use and lightly uses/requires immersive Teleportation, Warehouse Shelves for components and ammo, and More Vault Signs (I cant recall if more Vault Signs is required I dont think so to be honest- in any case its minor and without it you just wouldn't have directional arrows if I placed any or clearly labeled rooms that's all).


Instructions

-Use a mod manager

-Requires Transfer Settlements

Requirements

Permissions and credits

  • Do all the assets in this mod belong to you and/or do you have permission to redistribute these assets?

    Yes

  • Do you allow others to upload fixes, compatibility patches or updates for your mods as a separate mod page?

    Yes, no need to contact me first

  • Do you allow others to upload edits to your mods as a separate mod page?

    Only if you contact me to ask permission first

  • Do you allow others to use assets in your mods in their own mod pages with credit?

    Only if you contact me to ask for permission first

  • Do you allow translations for your mod?

    Yes, no need to contact me first. Earning GGP is allowed

  • If you consented to derivative works (updates, translations, assets being in another mod), can they be made through the use of AI?

    Only if you contact me to ask permission first

Edmonds Mechanist Lair Blueprint

Type: Main
Date uploaded21 May 2026
File Size26.59 KB
Unique DLs0
Total DLs0
Versionv1.0

Same as the Vanilla file but requires 3 mods -This is the version I personally use and lightly uses/requires immersive Teleportation, Warehouse Shelves for components and ammo, and More Vault Signs (I cant recall if more Vault Signs is actually required)

Edmond's Vanilla Mechanist Lair

Type: Main
Date uploaded21 May 2026
File Size25.15 KB
Unique DLs0
Total DLs0
Versionv1.0

Vanilla file - if you see the blueprint say it requires some random .esl mod (immersive Teleportation - you can ignore this its not required.)