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Edmond's Castel Vanilla Blueprint Mod

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Edmond's Castel Vanilla Blueprint mod for Fallout 4
Latest22 May 2026
Uploaded21 May 2026
Versionv1.0
168.18 KB
Total Files Sizes
0
Unique DLs
0
Total DLs
2
Total Files

Edmonds Castle Blueprint

File Size84.53 KB
Game Image for Fallout 4
Transfer Settlements Blueprint

Castle Vanilla Blueprint




Description

I'm going to keep the description page short. This is a blueprint not a mod, and cannot cause bugs in your game. Issues with the blueprint are caused by user error or by the Transfer Settlements mod. I am not taking requests. Please refer to screenshots for blueprint layout.





Additional Information

  1. To install use the mod Transfer settlements and install this blueprint into your FO4SE > TrasferSettlements > Blueprints folder. If you don't know what I'm referring to read the transfer settlements mod page.
  2. When importing the blueprint scrap everything using the council command or using the scrap settlement option in the transfer settlements mod. If you prefer some of the base structures or misc. items I got ride of you can just load back your save and then pull in my blueprint without scraping, and then just scrap anything that clips or things you don't like.
  3. Mod only uses vanilla assets, and is slightly over vanilla settlement budget so you should sit at 50 to 60fps everywhere in it, with a few spots dipping you to around 35 or 40fps - check out the video as you can see it looks pretty smooth. (any .esl mod the blueprint says you need you don't actually need it'll be just fine.)
  4. There is a second optional version of the blueprint which I personally use and lightly uses/requires Home maker, immersive Teleportation, Warehouse Shelves for components and ammo, and More Vault Signs


Instructions

-Use a mod manager

-Transfer Settlements Required

Requirements

Permissions and credits

  • Do all the assets in this mod belong to you and/or do you have permission to redistribute these assets?

    Yes

  • Do you allow others to upload fixes, compatibility patches or updates for your mods as a separate mod page?

    Yes, no need to contact me first

  • Do you allow others to upload edits to your mods as a separate mod page?

    Only if you contact me to ask permission first

  • Do you allow others to use assets in your mods in their own mod pages with credit?

    Only if you contact me to ask for permission first

  • Do you allow translations for your mod?

    Yes, no need to contact me first. Earning GGP is allowed

  • If you consented to derivative works (updates, translations, assets being in another mod), can they be made through the use of AI?

    Only if you contact me to ask permission first

Edmonds Castle Blueprint

Type: Main
Date uploaded21 May 2026
File Size84.53 KB
Unique DLs0
Total DLs0
Versionv1.0

This is the version I personal use. Requires Home maker, immersive Teleportation, Warehouse Shelves for components and ammo, and More Vault Signs

Edmond's Vanilla Castle Blueprint

Type: Main
Date uploaded21 May 2026
File Size83.65 KB
Unique DLs0
Total DLs0
Versionv1.0

Vanilla - and stable FPS blueprint