Modathon

Wasteland Travel Caravans Mod

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Wasteland Travel Caravans mod for Fallout 3
Latest03 Apr 2026
Uploaded02 Apr 2026
Version2.1
227.54 KB
Total Files Sizes
1
Unique DLs
1
Total DLs
1
Total Files

Wasteland Travel Caravans

File Size227.54 KB
Game Image for Fallout 3
Gameplay

This mod adds a network of travel caravans to the wasteland to connect the major settlements. The normal fast travel system is still available, however this mod caters to those who prefer to make their trips between major areas slightly more immersive. Travel service is relatively cheap, and the caravans are well protected. Each operator is in or near the main area of the settlement they serve and has one pack brahmin and one normal brahmin. So they should be easy enough to find.


The system behaves more or less the same way the Stilt Sriders in Morrowind did. You pay the operator and they take you to the destination you specify. No operator serves all destinations, so you will need to know which stops you need to make in between on the way to where you're going. Time will pass as though you used fast travel and should be fairly close to the actual game time fast travel would have used up.


Compatibility


Due to proximity with the major settlements, it is possible that anything expanding on them will interfere with the placements of the travel operators. I have tried to minimize their footprints as much as possible.


Placement of the operators in Rivet City and Megaton took Broken Steel into account, so there should be no problems with any of the official DLCs.

This mod makes no edits to landscape or navmeshes, so there should be no major disruptions to any of the pathfinding.

This mod was created using GECK 1.5 and may not work properly on games that are using older patch versions.

This mod is intended to be used with patch 1.7 and may or may not behave strangely on older versions of the game.


Disclaimer


This mod is not made, guaranteed, or supported by Microsoft, Zenimax, Bethesda Game Studios, or any of their affiliates.

Instructions

Installation Requirements


Fallout Script Extender 1.2 or later.


Installation - Wrye Bash BAIN


Drop the archive into your Fallout3 Mods\Bash Installers folder, then install as usual.

Make sure the mod is active in the Wrye Bash mods tab.


Installation - Manual


Drop the Wasteland Travel Caravans.esp file into your Data folder.

Activate the mod using whatever management tool suits you.


Uninstalling


Delete the Wasteland Travel Caravans.esp file from your game.


Load Order


Load order should not matter too much. All of the content added is new.

Requirements

Permissions and credits

  • Do all the assets in this mod belong to you and/or do you have permission to redistribute these assets?

    Yes

  • Do you allow others to upload fixes, compatibility patches or updates for your mods as a separate mod page?

    No, I do not wish for fixes to be uploaded even if I am retired/inactive

  • Do you allow others to upload edits to your mods as a separate mod page?

    No, I do not allow edits to my mod under any circumstances

  • Do you allow others to use assets in your mods in their own mod pages with credit?

    No, I do not allow assets in my mod to be used under any circumstances

  • Do you allow translations for your mod?

    Yes, no need to contact me first. Earning GGP is allowed

  • If you consented to derivative works (updates, translations, assets being in another mod), can they be made through the use of AI?

    No. I do not allow any derivative work of mine to use Generative AI in any way

Wasteland Travel Caravans

Type: Main
Date uploaded02 Apr 2026
File Size227.54 KB
Unique DLs1
Total DLs1
Version2.1

Wasteland Travel Caravans 2.1