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Companions’ Signature Weapons
This is a collection of weapons designed to reflect the personalities of Baldur’s Gate 3’s principal characters. They are balanced to avoid being overpowered—stats grow as characters reach levels 5 and 10. Early on, the passive abilities make them feel a little strong, but they won’t outshine the more optimal gear you’ll acquire in Acts 2 and 3.
Weapons Included
Lae'zel – Ghaikslayer (Longsword)
Grants psychic buffs and excels against aberrations.
Shadowheart – The Scepter of Loss
Improves the chance to land Sacred Flame and provides a Banishment spell.
Astarion – Hunger (Dagger)
Highlights his stealth and lethal precision.
Gale – The Mystral Wand
Enhances arcane power and grants Magic Missile as a cantrip.
Wyll – The Daring Blade (Rapier)
Encourages bold leaps into danger for heroic effect.
Karlach – The Dancing Flame (Greataxe)
A fiery weapon that returns when thrown.
Halsin – The Ursine Staff
Increases wildshape durability.
Minthara – The Censor of the Spider Queen (Morningstar)
Inflicts poison damage on enemies.
The Dark Urge – Bloodgutter (Dagger)
Delivers piercing damage and causes bleeding.
Tav – The Sword of the Protagonist (Longsword/Staff)
Radiates unmistakable main character energy.
Acquisition
All weapons can be found in a crate within the tutorial chest or purchased from Arron, Quartermaster Tali, and Danthelon.
This is a collection of weapons designed to reflect the personalities of Baldur’s Gate 3’s principal characters. They are balanced to avoid being overpowered—stats grow as characters reach levels 5 and 10. Early on, the passive abilities make them feel a little strong, but they won’t outshine the more optimal gear you’ll acquire in Acts 2 and 3.
Weapons Included
Lae'zel – Ghaikslayer (Longsword)
Grants psychic buffs and excels against aberrations.
Shadowheart – The Scepter of Loss
Improves the chance to land Sacred Flame and provides a Banishment spell.
Astarion – Hunger (Dagger)
Highlights his stealth and lethal precision.
Gale – The Mystral Wand
Enhances arcane power and grants Magic Missile as a cantrip.
Wyll – The Daring Blade (Rapier)
Encourages bold leaps into danger for heroic effect.
Karlach – The Dancing Flame (Greataxe)
A fiery weapon that returns when thrown.
Halsin – The Ursine Staff
Increases wildshape durability.
Minthara – The Censor of the Spider Queen (Morningstar)
Inflicts poison damage on enemies.
The Dark Urge – Bloodgutter (Dagger)
Delivers piercing damage and causes bleeding.
Tav – The Sword of the Protagonist (Longsword/Staff)
Radiates unmistakable main character energy.
Acquisition
All weapons can be found in a crate within the tutorial chest or purchased from Arron, Quartermaster Tali, and Danthelon.
Instructions
No instructions provided.SignatureWeapons.zip
Type: Main
Date uploaded10 Sep 2025
File Size13.7 KB
Unique DLs3
Total DLs3
Version1.4
Weapons inspired by and for the origin characters