Did you feel like you ran out of colony projects too soon? I did. So I made more.
This mod adds 56 new, interconnected projects across all of your colonies, giving you more ways to grow, specialize, and strategize:
Arbitrage Projects – trade goods between colonies, swapping resources to keep other projects running.
Development Projects – put surplus goods to use by converting them into long-term colony stat boosts.
Faction Projects – earn a little extra reputation with your allies.
Story Projects – expand the colony narrative with unique item rewards.
Conviction Projects – available only to Rogue Traders with Rank 3+ in a conviction.
Extraction Projects – harvest resources at the expense of long-term colony growth.
Projects unlock in two waves:
Level 2 colonies get their first set of options.
Level 4 colonies get another batch, with different resources and trade possibilities for more strategic depth.
To install this mod, visit our page on How to Install Warhammer 40,000: Rogue Trader Mods at: http://fextralife.com/how-to-install-warhammer-40000-rogue-trader-mods/






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