This mod replaces the Lockpicking and Hacking minigames with dice rolls that unlock them on a success. It's designed as an alternative to "instant win" style bypasses of these minigames, and still require Stat/Perk investment, as well as the potential consumption of bobby pins for Lockpicking, without making the player continuously play the minigame. It's highly customizable, you can influence how much of a bonus to your rolls you get from stats and perks, the dice the player rolls, the DC of each lock type, and more.









Comments (0)
Log in to post a comment.
This thread is open for discussion.
Be the first to leave a community review!