Enhanced Invisibility

Thread
Enhanced Invisibility
Latest
Feb 14, 2026
Uploaded
Jan 8, 2026
Version
1.4.1
Total Files Size
5.2 MB
Unique DLs
1
Total DLs
1
Total Files
1

Enhanced Invisibility

5.2 MB

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SKSE plugin that improves and fixes bugs with Invisibility effects


Bug Fixes

  • Invisibility shader changed between LE and SSE, with SSE shader being incredibly transparent . This fixes the shader so skin and armor normal maps affect refraction again (ie. items seen through invisible characters will be more distorted). 

Enhancements

  • Additional blood splatter and arrows on your character also become invisible.
  • Hide alpha blended armor meshes with BSEffectShaderProperty (eg. Dragon Aspect armor) as refraction does not work on them
  • Uninterrupted actions (spell will not be dispelled if activating items, configurable)
  • NPCs will never detect invisible characters (off by default)
  • This applies to Invisibility and Ethereal Form effects

All of these can be toggled in the included po3_EnhancedInvisibility.ini.


Credits

Plugin source

  • Ryan (SniffleMan) for CommonLibSSE


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