Bards - Go the F to Sleep

Thread
Bards - Go the F to Sleep
Latest
Apr 9, 2026
Uploaded
Apr 9, 2026
Version
1.3.0
Total Files Size
27 KB
Unique DLs
2
Total DLs
2
Total Files
4

Relaxed Bards - Patch

1.2 KB

Download Latest

There's nothing quite like renting a room at your nearest inn, only to find a noisy bard playing throughout the night. This mod helps curtail the rampant night-time barding.



Configuration


Dependency-free version

This version has no dependencies. Bards will not start new songs between midnight and 8am and only have a 10% chance to choose a song with vocals.


You can change this with the console command: setpqv BardSongs


Variables/Values:

CFG_BardsGoToSleep True/False
CFG_BedTimeStart 0-24
CFG_BedTimeEnd 0-24
CFG_BardsSingLess True/False
CFG_ChanceToSing 0-100


Times here are hours in integer format, i.e., 0 -> midnight, 8 -> 8am, 15 -> 3pm.



Version with PapyrusUtil dependency

A .json file is included with this mod: SKSE/Plugins/BardsGoTheFToSleep/config.json. By changing certain values, you can alter when bards will not sing and how frequently they sing vs play instrumentals. Here is what the .json looks like, with added documentation:


{
"float" :
{
"quiettimestart" : 0.0, <- Range: [0.0,24.0]; Bards will stop singing after this time
"quiettimeend" : 8.0 <- Range: [0.0,24.0]; Bards will start singing again after this
},
"int" :
{
"shouldbardsgotosleep": 1, <- Set to 0 if you don't want the quiet time.
"shouldbardssingless": 1, <- Set to 0 if you want the vanilla logic for how often bards sing
"percentofsongsthataresung": 10 <- Range: [0,100]; Changes how often bards sing; use 0 to stop singing
}
}


Note: Restart the game after changing the .json for the changes to take effect!



How it Works

BardSongsScript is responsible for selecting songs to play in various scenarios, such as requested songs, entering a tavern, or other scripted quest events.


New logic is added to the method that plays a song (PlaySong) to skip it--and stop all singing altogether--if the song wasn't requested by the player--or in certain exceptional cases where continuous music is expected at all hours (e.g., King Olaf's Festival and the Thalmor Embassy). Furthermore, when selecting a random song (GetRandomSong), new logic was added to reduce the chances of selecting a non-instrumental song.


Compatibility

Any mod that touches BardSongsScript.pex will require a patch. If you use such a mod or have a question about other bard-related mods, let me know about it so I can see if it needs a patch.


Compat List

  1. Alduin's Wall - Sven Fix - not compatible, experimental patch provided
  2. BA Bard Songs - compatible
  3. Bard Instrumentals Mostly - Sing Rarely - not compatible, choose this mod or theirs
  4. Become a Bard - likely compatible
  5. Relaxed Bards - patch provided in my mod
  6. Skyrim's Got Talent - likely compatible


Credits

USSEP authors for their cleanup of BardSongsScript.psc.

Banjobunny and fadingsignal for the inspiration behind changing vocal frequency.

plozaq and RadiantWings for the tips on making/keeping this mod plugin-free.

Comments (0)

Log in to post a comment.

This thread is open for discussion.

Be the first to leave a community review!

More from megaman2k

Popular The Elder Scrolls V: Skyrim Special Edition Mods