Serana Cured Eyes Removal NG

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Serana Cured Eyes Removal NG
Latest
Apr 8, 2026
Uploaded
Apr 8, 2026
Version
1.0.3
Total Files Size
163 KB
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Serana Cured Eyes Removal NG

163 KB

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Serana Cured Eyes Removal NG


Premise: When Serana is cured of her vampirism, a vanilla game script switches the textures of her eyes to a TextureSet found in the vanilla game, and this texture switch is constantly applied. My mod attempts to reset the override after the vanilla game script does.


So when you use a Serana replacer (with a cured or vampiric appearance) she'll actually be using the right eye textures!


This mod was separated out of my other mod since I think people would value this feature more.


Main features:


✧ SKSE plugin that resets overrides to Serana's eye texture when she is cured.


✧ Compatible with all Serana visual replacers: both ESP overwrites and SkyPatcher replacers are compatible.


✧ Script-free, ESP-free.


Compatible with SE 1.5.X and AE 1.6.X.


For Users:


✧ In this mod, Serana will essentially be keeping her vampire eyes when she is cured. This mod is intended to be used if you are installing a cured Serana visual replacer.


✧ My mod doesn't fix the yellow sclera feature of Serana's eyes (from the vanilla game), you should be installing a Serana replacer to modify that.


For Mod Authors:


✧ Now when users use the cured version of your replacer, Serana will finally use your intended eye texture and no extra work is needed.


Compatibility:


Full compatible & tested:


Both Special Edition 1.5.97 and Anniversary Edition 1.6.1170.


A bunch of Serana replacers.


ESP-overwrite and SkyPatcher replacers work.


Maybe compatible:


idk yet


Not compatible:


Universal Cured Serana Eye Fix - Universal Cured Serana Eye Fix's scripts does the same thing as the vanilla game where it attempts to also set a TextureSet to Serana's eyes to her human cured version if the vanilla scripts fail to; my mod does the opposite.


Recommended Mods:


idk yet


Requirements:


SKSE64 - SE or AE

Address Library for SKSE Plugins - SE or AE


Installation:


1. Install the requirements

2. Install this mod

3. That's it, enjoy


SKSE - the SKSE team

Xmake - ruki and team

CommonLibSSE-NG and forks - CharmedBaryon, PowerofThree, Ryan McKenzie

SimpleIni - Brofield

Ninja Build System - Evan Martin

ClibDT - Supertron

My buddy who kinda knows C++

Proud member of the Character Creation Collective (Discord):


My official Discord server:



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