Hjalmar Manor

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Hjalmar Manor
Latest
Mar 6, 2026
Uploaded
Mar 6, 2026
Version
2.0.0
Total Files Size
618 MB
Unique DLs
7
Total DLs
12
Total Files
1

Hjalmar Manor

618 MB

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Hjalmar Manor


Hjalmar Manor is a new settlement between Riverwood and Whiterun, including lots of new content to the worldspace. The settlement is fully populated with lots of new NPCs and merchants, a purchasable Manor home for the player and a fully-fleshed out gold mine.


The player home is currently only obtained by purchasing it from Commander Cornelius located at the settlement for a sum of gold, other methods of obtaining the property may be explored sometime in the future, such as through a small quest, dungeon or rebuilding the home through the system introduced by Hearthfire. If there's any savvy users who know are familiar with quests feel free to publish your own!


The settlement currently contains 4 NPC homes, all of which are complete with interiors and the NPCs to house them. The house can be purchased for 55,000 gold from the Whiterun guard commander NPC added to the settlement. He should be located nearby the the Manor gates or inside the Guard tower on the far side from the Manor.


After purchasing the Manor, you can now hire private guards for the property from the Groundskeeper for 10,000 gold. The guards have their own patrol patterns and have the added benefit that they won't try arresting their employer. There street vendors will sell appropriate goods for their stalls, and the general goods merchant will sell a bit of everything!


The NPCs have daily schedules, such as the private guards swapping shifts for the day-night guards, the miners will head up to the mines to work during the day, the children will run around town and the other NPCs without distinct jobs will wander around and sandbox around the town during the day.


Current Features


  1. Fully furnished player home
  2. Fully furnished NPC homes (you should be able to use other mods to set followers/NPCs homes in these cells)
  3. Two bedrooms inside the home for followers
  4. Player bedroom with rested bonus
  5. Lots of storage, various chests, cupboards etc and some unique storages
  6. Bathhouse in the player house
  7. Weapons display room
  8. Mannequins
  9. Fully equipping enchanting station with plenty of storage
  10. Fully equipped alchemy station with plenty of storage
  11. Fully equipped smithing area
  12. 15 planters for the alchemists
  13. Library
  14. Large grand dining hall
  15. Lots of potential and planned expansions
  16. NPCs
  17. Settlement mine
  18. House is purchasable not move-in now!
  19. Hireable guards with patrol patterns
  20. Guards that will arrest and haul you off to Dragonsreach
  21. Functional merchants



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