Tomato's Markarth and Dwemer Ruins
Includes everything except metal
I aimed to keep it dark and dingy in ruins and bright and mossy in the city itself.
I may revise some textures over time as I made a TON of extra maps and had many many ideas while making this.
It's possible I will return to metals but for the time being metal was draining my motivation to work on this further.
_
Features
- This mod has complex material support but you can also use it without.
- I've left metals out due to the monopoly on dwemer metals and what i said above.
I also just wasn't happy with how complex material applied to metal via ENB.
- Many thanks to Skyking for some resources used to make this.
-I hand drew majority of the height maps for this mod and took some liberties straying from vanilla carvings in a handful of places.
Hopefully you all enjoy it. I may revise some textures over time, i made a TON of extra maps and had many many ideas while making this.
I may also return to metal sometime in the future. For the time being metal was draining my motivation to work on this further.









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