Fort Greymoor

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Fort Greymoor
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Feb 18, 2026
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Feb 18, 2026
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1.04
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124 KB
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Fort Greymoor

124 KB

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Fort_Greymoor_image_0.png




High risk, high reward


Fort_Greymoor_image_1.png


Added a quite few rubble piles to the exterior to give a more decaying vibe to the hole area

Switch out the standard Iron weapons/Armour with level based items


Living, eating & drinking clutter scattered across the exterior area



Fort_Greymoor_image_2.png



Large increase in Militia, every high point has an Archer overlooking the area

Some will hold their position others will engauge you directly



Fort_Greymoor_image_3.png



I made a few assets for the stairs as I felt they needed something either side

Also makes some the higher sets feel less suicidal lol



Fort_Greymoor_image_4.png


Added some port gates to give the interior some direction

Now when entering the left & right doorways are barred, leaving you only able to move forward & through the Dungeon.


When you reach the area where Angis lifes in, you'll be able to unlock both gates

& proceed towards the Bandit Leader & any goodies they've acquired




Once this area has been taken over by a faction you'll find a Quartermaster near the Forge (Imperial or Stormcloak)

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