Modathon
JK's Solitude Outskirts Patch Collection mod for The Elder Scrolls V: Skyrim Special Edition
Latest15 Apr 2026
Uploaded14 Apr 2026
Version1.13.1
13.83 MB
Total Files Sizes
0
Unique DLs
0
Total DLs
1
Total Files

JK's Solitude Outskirts Patch Collection

File Size13.83 MB
Game Image for The Elder Scrolls V: Skyrim Special Edition
Patch Hub

A collection of compatibility patches for JK's Solitude Outskirts. All patches are ESPs flagged as ESL.


Patches descriptions:


A Cat's Life - shifts a few markers. Last checked against version 2.0


AI Overhaul SSE - shifts one marker. Last checked against version 1.8.3


Alternate Start: Live Another Life - adjusts starting marker position. Last checked against version 4.2


Atlas Map Markers Updated - shifts the ferry map marker. Last checked against version 3.0


Better Fast Travel - Carriages and Ships SE - moves the BFT ship into a new position, removes some excessive clutter, conflict resolution. Last checked against version 1.0


Birds of Skyrim SSE - adjusts the initial of a few birds. Last checked against version 2.7 - the last one available for SE.


CACO Farm Overhaul - minor placement adjustments of a few plants, conflict resolution, navmesh and landscape consistency. Last checked against version 1.0.1


Carriage and Ferry Travel Overhaul - Fixes and Winterhold - shifts ferry-related elements to a new spot. Last checked against version 3.0. Should work with regular CFTO as well.


Carriage Drivers Are Alive - moves the carriage driver's stuff to a different place, conflict resolution. Additional patch for Ferry Add-on. Last checked against version 8.0


Convenient Carriages - moves the carriage driver's stuff to a different place, conflict resolution. An alternative version to tarlazo's patch available on the main Convenient Carriages page. Additional patch for Ferry Add-on. Last checked against version 5.9.8


Creation Club: Fishing - shifts a few references


Dawn of Skyrim - simple door triangle finalisation on internal city navmesh. Last checked against version 1.5


Dawnguard Sentries Plus - shifts three patrol markers. Last checked against version 1.1c


Dense Nordic Forests - adjusts the placement and disables some trees, corrects cell settings. Last checked against version 1.1A


DK's Realistic Nord Ships - navmesh and placement adjustments, the base for many other patch variants in the collection. Last checked against version 2.0


Dwueth'Var - The Star Razor - moves Dwueth'Var's handle from under the rocks. Last checked against version 2.4


Enhanced Landscapes - conflict resolution on landscape records, switches/disables many added elements. Last checked against version 2.0.1


Enhanced Lights and FX - Exteriors - adjust/disables a few lights and their sources, adds shadows to the new ships/boats added in JK's mod. Last checked against version 3.06


Enhanced Solitude - resolves navmesh and landscape conflicts. Last checked against version 2.8


Haystacks - Mihail's Shards of Immersion - adjusts a few elements to match the modified farm layout. Last checked against version 1.


Here There Be Monsters: The Call of Cthulhu - moves the ship into a different location. Last checked against version 8.49


Gallows of Skyrim - moves the gallows to a different spot. Last checked against version 1.1


Grand Solitude - The Walls of High King Erling - moves the watchtower into a different spot (replacing JK's tower on the rock above the docks), landscape and navmesh adjustments. Last checked against version 1.0


Illustrated Town Panels - shifts town panel placement. Last checked against version 1.2.3


Immersive Citizens - AI Overhaul - resolves landscape and navmesh conflicts forwarding settings from JK's mod, adjusts the placement of carriage driver's campsite. Last checked against version 0.4.0.2


Immersive Laundry - moves hanging laundry into a different spot. Last checked against version 1.0d


Interesting NPCs - shifts ship and some markers into different places. Last checked against version 4.53


JK's Skyrim - simple door triangle finalisation on internal city navmesh. Last checked against version 1.7


JK's Skyrim / Dawn of Skyrim Patch - simple door triangle finalisation on internal city navmesh. Last checked against version 1.6


JUSTICE - City Exteriors - adapts added elements to a new gate. Last checked against version 1.15


Khajiit Has Wares - conflict resolution on landscape and navmesh. Last checked against version 1.08.1


Landscape Fixes for Grass Mods - conflict resolution on landscape. Last check against version 5.3


Lanterns of Skyrim II - adjusts positions of a few lanterns and lantern posts, switches new lanterns into LoS variants, and conflict resolution. Last checked against version 4.1


Legacy of the Dragonborn - shifts the placement of one activator, conflict resolution on navmesh. Last checked against version 6.6


Lux - corrects texture sets for the Lux' split meshes. Last checked against version 6.4.1


Lux Orbis - adapts lighting, lanterns and lantern posts in the area to match Lux Orbis and ensures cross-compatibility with Lux Via. Last checked against version 3.3


Lux Via - adjusts placement / disables some records, adapts lighting, lanterns and lantern posts in the area to match Lux Via and ensures cross-compatibility with Lux Orbis. Last checked against version 1.7


Medieval Lanterns of Skyrim - adjusts positions of a few lanterns and lantern posts, switches new lanterns into MLoS variants, resolves conflicts. Last checked against version 1.0.5


Midwood Isle - moves the ship into a different spot, and adapts navmesh. Last checked against version 3.10


Morrowloot Ultimate - conflict resolution on one NPC. Last checked against version 2.0e


Nature of the Wild Lands - adjusts the placement of a few trees. Last checked against version 2.4


Open Cities Skyrim - resolves navmesh and landscape conflicts. Last checked against version 3.1.10


Paradise City - adjusts the size and the position of one tree. Last checked against version 3.8


Red Wave Corsairs - allows both mods to work together nicely, resolves conflicts, adjusts navmesh. Comes in a regular version and designed for DK's Nord Ships. Also provided 6 consistency patches to work flawlessly with other patches from the collection. Last checked against version 1.1.1


RedBag's Solitude - mix of both, patch courtesy of Demoboca. Last checked against version 1.51


Save the Icerunner - Lights Out Alternate Routes - modifies the Icerunner placement, and navmesh adjustment. Last checked against version 1.1.2


Seagulls Rest - moves the house to a different spot with a nicer view. Last checked against version 1.1


Skyrim 3D Landscapes - adjusts one floating tree. Last checked against version 5.0.1


Skyrim Immersive Creatures - shifts spawning point of a slaughterfish. Last checked against version 7.0.2


Skyrim Landscape and Water Fixes - conflict resolution, forwards crop ownership changes. Last checked against version 8.5.2


Simply Dirt Roads - adapts new bridge mesh to Simply Dirt Roads textures. Patch by courtesy of Gonzeh84. Last checked against version 1.0


Snazzy Diverse Carriages - BOS patch, shifts a rope to prevent clipping with the carriage's canopy. Last checked against version 1.2


Solitude Docks Updated - the combination of both mods, but to fit everything together some sacrifices had to be made - some of the Solitude Docks buildings and NPCs and the part of JK's Solitude Outskirts fort are removed. A few NPCs have modified relationships, or living and working locations. Last checked against version 3.0


Solitude Watchtower - moves the tower into a different spot (replacing JK's tower on the rock above the docks). Last checked against version 1.0


Sounds of Skyrim Complete SE - shifts two sound markers. Last checked against version 2.1


Static Mesh Improvement Mod - conflict resolutions, adapts SMIM road changes to a new bridge. Last checked against version 2.08


The Second Great War - shifts the placement of a bunch of soldiers and a few markers. Last checked against version 1.10


Traverse the Ulvenwald - adjusts the placement of a few trees. Last checked against version 3.3


Trees Addon SE - modifies placement and size of two trees in the area. Last checked against version 1.2.8


Unofficial Skyrim Special Edition Patch - shifts one rock. Last checked against version 4.2.8


Waymark - A Road Signs Mod - shifts roadsigns to the column of a new building and removes the post. Last checked against version 1.3


Additional notes:

- some of the fixes in question are made on persistent references and require a new save to work properly,

- patch for Animated Ships is available on Animated Ships Patches thanks to RavenKZP


Load order suggestion:

1) most of the patches

2) Enhanced Solitude patch

2) Lux Orbis / Via patch (their relative order isn't important if you use both mods)

3) Solitude Watchtower / CACO Farm Overhaul / Grand Solitude patch

4) Solitude Docks Updated patches

5) Northern Roads patch

6) Northern Roads + Solitude Docks Updated patch

7) Northern Roads + KHW patch

8) Northern Roads + Grand Solitude patch


Other patches for JK's Outskirts:

- Carriages of Skyrim - 2.0

- eFPS

- ELFX Exteriors

- Northern Roads

- Realistic Boat Bobbing

- Solitude Skyway

- Val Serano


Credits:

Bethesda for Skyrim Special Edition and the Creation Kit

ElminsterAU for SSEEdit

JKrojmal for JK's Solitude Outskirts and JK's Skyrim

ra2phoenix for various fixes, testing and consistency addons

ChickenMike for Aran di Kono patch

Gonzeh84 for Simply Dirt Roads patch

gutmaw for Solitude Docks Updated - SFCO patch and for Snazzy Diverse Carriages

kuczaja for Blended Roads patch

MissileMann for Red Wave Corsairs and some Solitude Docks combo patches

Mur4s4me for SMIM Cranes addon

SilentStorm064 for Solitude Watchtower + Solitude Flags patch

Teabag86 for Skyrim 3D Landscapes patch

DarkFox127 for A Cat's Life

mnikjom and SpiderAkiraC for AI Overhaul SSE

Arthmoor for Alternate Start: Live Another Life and Open Cities Skyrim

Kronixx and kryptopyr for Atlas Map Markers Updated

Dj20, Sp0rk and DitrichBlack for Better Fast Travel - Carriages and Ships SE

Steve40 for Birds of Skyrim SSE

Teabag86 and kryptopyr for CACO Farm Overhaul

ViktoriaLanders for Carriage and Ferry Travel Overhaul - Fixes and Winterhold and Kinaga for Carriage and Ferry Travel Overhaul

ToosTruus, CosmicSloth and WiZKiD for Carriage Drivers Are Alive

Tarlazo for Convenient Carriages

Vaelka for Dawn of Skyrim

rms827 for Dawnguard Sentries Plus

mobiusbelmont for Dense Nordic Forests

DeviantKaled and JPSteel2 for DK's Realistic Nord Ships

Vindition for Dwueth'Var - The Star Razor

AceeQ for Enhanced Landscapes

anamorfus for Enhanced Lights and FX

kojak747 for Enhanced Solitude

MisterBanana17 for Gallows of Skyrim

MihailMods for Haystacks - Mihail's Shards of Immersion

araanim for Here There Be Monsters - The Call of Cthulhu

Drengin, Varangian and Manuostar for Grand Solitude - The Walls of High King Erling

Yuril and PRieST47 for Illustrated Town Panels

Arnaud dOrchymont for Immersive Citizens AI Overhaul

nerdofprey for Immersive Laundry

Kris Takahashi for Interesting NPCs

Teabag86 for JK's Skyrim / Dawn of Skyrim Patch

GoodfellowGoodspring for JUSTICE - City Exteriors

allonsywisegirl for Khajiit Has Wares

WiZkiD for Lanterns of Skyrim II

code1k for Landscape Fixes for Grass Mods

icecreamassassin for Legacy of the Dragonborn

GGUNIT for Lux , Lux Orbis and Lux Via

mathy79 for Medieval Lanterns of Skyrim

Will Evans for Midwood Isle

ChocolateNoodle for Morrowloot Ultimate

fxckthisworld for Nature of the Wild Lands

sa547 for Paradise City

Holto243 for Red Wave Corsairs

RedBag for RedBag's Solitude

Parapets for Save the Icerunner - Lights Out Alternate Routes

Thicketford for Seagulls Rest

mathy79 for Skyrim 3D Landscapes

lifestorock and jackstarr for Skyrim Immersive Creatures

WiZkiD and lilebonymace for Skyrim Landscape and Water Fixes

Clemus for Simply Dirt Roads

AssyMcGee and Featherstone for Solitude Docks Updated

Drengin for Solitude Watchtower

Cliffworms, SirJest, SOT Team and tonycubed2 for Sounds of Skyrim Complete SE

Brumbek for Static Mesh Improvement Mod

Reath for The Second Great War

Guthrum for Traverse the Ulvenwald

winedave for Trees Addon SE

Arthmoor and the Unofficial Patch Team for Unofficial Skyrim Special Edition Project

lordkenyonkmp for Waymark - A Road Signs Mod







Instructions

Run the FOMOD installer using your preferred mod manager and choose which patches you want to install. Most of them will autoselect depending on the mods active in your load order, but you should check them carefully anyway - some of the patches are designed for specific variants of the patched mods.

Requirements

Permissions and credits

  • Do all the assets in this mod belong to you and/or do you have permission to redistribute these assets?

    Yes

  • Do you allow others to upload fixes, compatibility patches or updates for your mods as a separate mod page?

    Yes, no need to contact me first

  • Do you allow others to upload edits to your mods as a separate mod page?

    Yes, no need to contact me first

  • Do you allow others to use assets in your mods in their own mod pages with credit?

    Yes, no need to contact me first. Earning GGP is allowed

  • Do you allow translations for your mod?

    Yes, no need to contact me first. Earning GGP is allowed

  • If you consented to derivative works (updates, translations, assets being in another mod), can they be made through the use of AI?

    Yes, no need to contact me first. So long as you don't earn GGP

JK's Solitude Outskirts Patch Collection

Type: Main
Date uploaded14 Apr 2026
File Size13.83 MB
Unique DLs0
Total DLs0
Version1.13.1

FOMOD installer