Modathon
JK's Windhelm Outskirts Patch Collection mod for The Elder Scrolls V: Skyrim Special Edition
Uploaded14 Apr 2026
Version1.6
4.44 MB
Total Files Sizes
0
Unique DLs
0
Total DLs
1
Total Files

JK's Windhelm Outskirts Patch Collection

File Size4.44 MB
Game Image for The Elder Scrolls V: Skyrim Special Edition
Patch Hub

A collection of compatibility patches for JK's Windhelm Outskirts. All patches are ESP flagged as ESL.


Patches descriptions:


Birds of Skyrim SSE - adjusts the placement of a few birds. Last checked against version 2.7 - the last one available for SE.


BUVARP SE RE - adjusts landscape and navmesh near the Anska's home. Last checked against version 1.3.1


CACO Farm Overhaul - applies CFO additions to JK's farms' layout. Last changed against version 1.0.1.


Capital Windhelm Expansion - fixes clipping issues, conflict resolution on navmesh and landscape. Last checked against version 1.3


Carriage Drivers Are Alive - removes the tent and adds a new place for a driver to stay, conflict resolution. Last checked against version 7.8


City Entrances Overhaul: Windhelm - shifts/disables some elements, CR on navmesh and landscape. Designed to work only with Rob's Bugfixed version of the plugin. Last checked against version 3.1 of Rob's Bug Fixes. Additional consistency patch for Capital Windhelm Expansion - City Entrances Overhaul Patch available.


Civil War Refugees - adjusts/disables some conflicting elements, moves the entire camp from the stables area closer to Hlaalu farm, conflict resolution on landscape. Last checked against V4.


Convenient Carriages - removes the tent and adds a new place for a driver to stay, conflict resolution. Last checked against version 5.9.8


Creation Club Alternative Armors: Ebony Plate - adjusts position of a few records.


DK's Realistic Nord Ships - resolves navmesh conflicts. Last checked against version 2.0


Elder Scrolls Online Imports - conflict resolution. Last checked against version 10.0.1


Enhanced Landscapes - conflict resolution on landscape records, switches/disables a few added elements. Last checked against version 2.0.1


Illustrated Town Panels - shifts town panel placement. Last checked against version 1.2.3


Immersive Citizens - AI Overhaul - resolves landscape and navmesh conflicts forwarding and adjusting settings from both mods where necessary, shifts one lean marker. Last checked against version 0.4.0.2


Immersive Laundry - shifts a couple of clothing lines to match the modified exterior. Last checked against version 1.0d


iNeed - Extended - conflict resolution on one snow drift. Last checked against version 1.83


Interesting NPCs - navmesh conflict resolution. Last checked against version 4.53


JUSTICE - City Exteriors - adapts added elements to a new bridge entrance layout. Last checked against version 1.15


Khajiit Has Wares - fixes issue with camp not appearing (moved xmarker) and some landscape clipping. Last checked against version 1.08.2. Patch by JPdreamer.


Lanterns of Skyrim II - adjusts lanterns positions. Last checked against version 4.1


Lux Via - shifts and disables a bunch of references from both mods (prioritizing JK's), adjusts navmesh and landscape. Last checked against version 2.1


No Snow Under the Roof - adjusts and disables some NSUTR additions. Last checked against version 3.2


Realistic Boat Travel - adjusts the placement of the purchasable boat to the dock added in JK's Windhelm Outskirts. Last checked against version 1.0


Routa - Stormcloak and Warrior Cabin - moves house further up the hill, adjusts navmesh and landscape. Last checked against version 1.0


Ryn's Farms - a mix'n'match combo of both mods, shifts/restores/removes a bunch of elements, conflict resolution, landscape and navmesh adjustments. Last checked against version 2.0


Scarecrows of Skyrim - adjusts the position of scarecrows to fit the modified farms' layout. Last checked against version 1.6 (it won't work with older versions due to FormIDs mismatch!)


Skyrim 3D Signs - adjusts signs' position. Last checked against version 1.2.5


Skyrim Bridges - combines the bridge changes from both mods. Last checked against version 3.2


Skyrim Landscape and Water Fixes - conflict resolution, forwards ownership changes to crops. Last checked against version 8.4


Skyrim Sewers 4 - CR on navmesh. Last checked against version 4.15


Stairs of Skyrim - Windhelm Bridge Stairs - removes the stairs added in JK's mod in favour of the new ones from SoS. Last checked against JK's version 1.0


Touring Carriages - conflict resolution, shifts a few markers. Last checked against version 3.5.2


Traverse the Ulvenwald - adjusts the placement of a few trees. Last checked against version 3.3.2


Unofficial Skyrim Special Edition Patch - disables one snow pile. Last checked against version 4.2.8


Veydogolt - Extra Trees - moves/disables a few trees. Last checked against version 10.1


Windhelm Bridge Revived - conflict resolution, little adjustments on a few records, and navmesh finalisation. Last checked against version 1.7.1


Windhelm Exterior Altered - CR, navmesh adjustments. Last checked against version 2.1. Patch by Teabag86


Windhelm Exterior Altered Altered - CR, navmesh and landscape adjustments. Last checked against version 1.0


Witcher Horse Expansion - places the horse in the stables added in JK's mod. Last checked against version 2.0


Additional notes:

- some of the fixes in question are made on persistent references and require a new save to work properly,

- there's an alternative version of CACO Farm Overhaul / Ryn's Farms combo with JK's Windhelm Outskirts made by Janosz - it might not be compatible with the rest of the patches here, but you should check it if you want a different approach to the farms' layout

- if you use DK's Realistic Nord Ships and Skyrim Sewers, load the JKs Windhelm Outskirts - Skyrim Sewers patch after Realistic Nord Ships - Skyrim Sewers patch (available on the Realistic Nord Ships page)


Load order suggestion:

1) most of the patches

2) CEO Windhelm / Capital Windhelm / Eli's Routa patches

3) CACO Farm Overhaul / Ryn's Farms / BUVARP patches

4) Lux Via patch

5) consistency patches

6) Northern Roads patches


Credits:

Bethesda for Skyrim Special Edition and the Creation Kit

ElminsterAU for SSEEdit

JKrojmal for JK's Windhelm Outskirts

JPdreamer for Khajiit Has Ware patch

Teabag86 for Windhelm Exterior Altered patch

robertgk2017 for his fixed version of various mods used as a base for some of the patches here

Steve40 for Birds of Skyrim SSE

AndrealphusVIII for BUVARP SE RE

Teabag86 and kryptopyr for CACO Farm Overhaul

Surjamte for Capital Windhelm Expansion

ZacDorkus for Capital Windhelm Expansion - City Entrances Overhaul Patch

ToosTruus, CosmicSloth and WiZKiD for Carriage Drivers Are Alive

Ceftadzime for Civil War Refugees

JPSteel2 for City Entrances Overhaul: Windhelm and Northern Roads

tarlazo for Convenient Carriages

DeviantKhaled and JPSteel2 for DK's Realistic Nord Ships

SartheisArai for Elder Scrolls Online Imports

AceeQ for Enhanced Landscapes

Yuril and PRieST47 for Illustrated Town Panels

shurah for Immersive Citizens AI Overhaul

nerdofprey for Immersive Laundry

isoku for iNeed - Extended

Kris Takahashi for Interesting NPCs

GoodfellowGoodspring for JUSTICE - City Exteriors

allonsywisegirl for Khajiit Has Wares

WiZkiD for Lanterns of Skyrim II and Skyrim Landscape and Water Fixes

GGUNIT for Lux Via

Prometheus for No Snow Under the Roof

Thicketford for Realistic Boat Travel

Elianora for Routa - Stormcloak and Warrior Cabin

Ryn for Ryn's Farms

xcal68 for Scarecrows of Skyrim (and Duuurekka for the updated patch)

mathy79 for Skyrim 3D Signs

Bjs_336 for Skyrim Bridges and Windhelm Exterior Altered

Viltuska for Skyrim Sewers 4

wSkeever for Stairs of Skyrim - Windhelm Bridge Stairs

DayDreamer for Touring Carriages

Guthrum for Traverse the Ulvenwald

Arthmoor and the Unofficial Patch Team for Unofficial Skyrim Special Edition Project

grvulture for Veydogolt - Extra Trees

miliyx and zohryu for Windhelm Bridge Revived

Robin959 for Windhelm Exterior Altered Altered

WillOhTheWisp for Witcher Horse Expansion






Instructions

Run the FOMOD installer using your preferred mod manager and choose which patches you want to install. Most of them will autoselect depending on the mods active in your load order, but you should check them carefully anyway - some of the patches are designed for specific variants of the patched mods.

Requirements

Permissions and credits

  • Do all the assets in this mod belong to you and/or do you have permission to redistribute these assets?

    Yes

  • Do you allow others to upload fixes, compatibility patches or updates for your mods as a separate mod page?

    Yes, no need to contact me first

  • Do you allow others to upload edits to your mods as a separate mod page?

    Yes, no need to contact me first

  • Do you allow others to use assets in your mods in their own mod pages with credit?

    Yes, no need to contact me first. Earning GGP is allowed

  • Do you allow translations for your mod?

    Yes, no need to contact me first. Earning GGP is allowed

  • If you consented to derivative works (updates, translations, assets being in another mod), can they be made through the use of AI?

    Yes, no need to contact me first. So long as you don't earn GGP

JK's Windhelm Outskirts Patch Collection

Type: Main
Date uploaded14 Apr 2026
File Size4.44 MB
Unique DLs0
Total DLs0
Version1.6

FOMOD installer