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Roads of Cyrodiil Mod

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Roads of Cyrodiil mod for The Elder Scrolls IV: Oblivion

Roads of Cyrodiil

Latest03 Apr 2026
Uploaded03 Apr 2026
Version1.1

Roads of Cyrodiil 1.1

3.71 MB
File Size
0
Unique DLs
0
Total DLs

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Instructions

Installation - BAIN


Install everything in the 00 Core folder.


If you intend to use a road record file, install only one file from the 01 Road Records folder. It is recommended that the file be imported into the Bashed Patch using the import roads feature, then left deactivated to save that slot for something else.

CBash can also merge these files if you'd prefer to do things that way.


Installation - Manual


Place the ESP from the 00 Core folder in your load order and activate. Place the included mesh and texture files from the 00 Core folder in your Data folder.


Two optional ESP files are included in the 01 Road Records folder for allowing NPCs to use the new roads in their pathing.


For best results, use Wrye Bash 229 or higher and use the "Import Roads" option to select the road file you want. This file should be left deactivated to save an ESP slot for something else.


Use ROC Standard Road Record.esp for games using standard city layouts ( including Open Cities ).

Use ROC - OCReborn Road Record.esp if you have Open Cities Reborn installed.

NPCs who travel through Tamriel should use the new roads if their pathing allows for it.


If you chose not to use Bash, the road file you're using needs to load at the end of your load order for best results.


Upgrading from West Roads and/or New Roads & Bridges Revised


If at some point you have installed either West Roads or New Roads & Bridges Revised (or both) you will need to uninstall them prior to installing this. Filenames and resource paths have changed and forgetting to remove the old files will result in data duplication and conflicts.

You will also need to remove any patches built to support the old mods and replace them with new ones from the Roads of Cyrodiil patch file collection.


However you go about getting rid of the old material is up to you, but it has to go. Once you've completed the removal of the old mods, proceed onward to installation.


Uninstallation


Deactivate the ESP and load your game.

Remove the Roads of Cyrodiil folder from your meshes and textures.

If you used BAIN, it will cleanly uninstall all the files for you.