Immersive Cargo Halls

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Immersive Cargo Halls
Latest
Mar 30, 2026
Uploaded
Sep 2, 2025
Version
1.0.1
Total Files Size
193 KB
Unique DLs
5
Total DLs
5
Total Files
1

Immersive Cargo Halls

193 KB

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✧˖°・ Overview & Features ・°˖✧

Cargo halls have been upgraded to show how full your ship actually is! The more you fill up your ship, the more items will be in the cargo hold.

If you want to make a patch for your custom cargo halls to use this, head to the articles section!


  1. Cargo halls now represent how full your ship is. If it's empty, your cargo hall will be too!
  2. There are 6 different states for all cargo holds depending on how full the ship is: 0%, 1%, 15%, 40%, 70% and 90%+
  3. The percentage of how full your ship is calculated from total capacity, including the normal carry and shielded capacity
  4. Each cargo hall comes with a new interactive console that lets you jettison all cargo, or all contraband
  5. Each cargo hall now has carry capacity as well as adjusted mass as follows:
  6. 2x2 - 400 capacity, 40 mass
  7. 2x3 - 500 capacity, 50 mass
  8. 3x2 - 500 capacity, 50 mass
  9. 3x3 - 600 capacity, 60 mass
  10. Objects that are part of door/window/ladder replacements have not been touched
  11. Empty versions of the cargo halls have not been modified in any way
  12. NPC ships will always have a full cargo hall, as these ships often carry very little items


If you have a lot of cargo halls on your ship you may get a tiny FPS drop when objects are getting enabled/disabled.


✧˖°・ Compatibility ・°˖✧

Other mods making changes to the cargo halls GBFM (such as adjusting stats) or their Pack-Ins will conflict.


✧˖°・ Support・°˖✧

I am open for suggestions and feedback! If you encounter any issues, please let me know on this page or join my Discord Server!

I am also in the official BGS Discord as well as the Starfield Modding Discord!


Immersive_Cargo_Halls_image_0.png

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