
✧˖°・ Overview & Features ・°˖✧
This mod adds 46 new unique ships to the ship spawns, with each coming in three variants and for different factions, totalling in over 428 new ships added to the spawns!
Ships come in different version, just like vanilla ships, and are fully integrated into the ship's leveled lists - via script injection, to allow conflict free adding.
I took the time to ask around various communities for their ship submissions and carefully recreated them all in Creation Kit.
I am open for suggestions and feedback! If you encounter any issues, please create a bug report on this page.
Current unique ship count: 46
Current all ships added: 428
Ships designed by me: 15
Ships designed by the community: 31
All ships work just like vanilla ones, they have an interior, can be boarded and captured. The only exception are the M-Class haulers, these cannot be boarded.
The aim is to expand the collection of ships over times with even more design from you all, the great community of Starfield!
If you're interested in submitting your design, head over to the comment section and read the pinned comment at the top.
Bug fixes are prioritized over adding new ships.
✧˖°・ Installation ・°˖✧
I recommend using a Mod Manager like MO2 or Vortex.
If you install manually:
- Download and unpack the file
- Place DWN_CommunitySpaceshipExpansion - Main.ba2 and DWN_CommunitySpaceshipExpansion.esm into your Starfield/Data folder
- Start the game, head to the Creations menu and activate the mod under Load Order
✧˖°・ Ship Vendor Framework ・°˖✧
The main file simply adds all the new ships to the game spawn pool, but not to any vendors. If you want to have them added to the vendors, download the optional file Community Spaceship Expansion - Buyable Ships
Make sure you have Ship Vendor Framework installed too and that SVF loads before both these files.
A-Class ships are available at level 1, B-Class at level 21 and C-Class at level 41.
A selection of ships have been added to the following vendors:
- New Atlantis Ship Services - Selection of Deimos and Nova ships
- New Homestead Ship Services - Selection of Nova ships
- Deimos Staryard - Selection of Deimos ships
- Akila City Ship Services - Selection of HopeTech and Stroud-Eklund ships
- Neon City Ship Services - Selection of all manufacturers
- HopeTown Ship Services - Selection of HopeTech ships
- The Key - Crimson Fleet ships
✧˖°・ Compatibility ・°˖✧
Not compatible with other mods making hard edits to the same spawn lists. Overriden forms are listed at the bottom of the page in the Technical Details section.
Works with Place Doors Yourself now!
✧˖°・ Credits ・°˖✧
- 426C616E6475
- erebusparcae
- hongooi (Thank you for contributing so many ships!)
- han
- Mp5lng
- Nuru+ (Big shoutout for providing such awesome screenshots for rebuilding!)
✧˖°・ Support ・°˖✧
I am open for suggestions and feedback! If you encounter any issues, please create a bug report on this page or join my Discord Server!

✧˖°・ Technical Details ・°˖✧
Pointer Handles
As many of the current users may remember, earlier versions pre 1.2 caused a crashing or inifite loading issue for the majorty of users.
As I later discovered, that was caused by this mod taking up too many pointer handles due to dynamic ships. Back then, the mod used roughly 700.000 out of 2.09 million handles.
For most users, this exceeded the avaliabe handles (the vanilla games takes up about 1.1 million on its own).
Dynamic ships use a pointer handle for each reference they are made out of. In versions 1.2+, all ships have been blueprinted by me. This means, they are no longer dynamic but instead come pre-generated.
This change reduced the pointer handles to roughly about 15.000 instead of the old number.
With this issue being resolved the support for the Lite Version is no longer needed, and that version is no longer avaliable by now.
Ship Injection
Extensive testing revealed that Generic Base Forms injected into LeveldSpaceshipBase do not persist. The injection data is not stored in the save game.
The injection is only active until the game shuts down, after which point the data is lost. Unforautenly this means, injection only works by re-injecting the ships on every save load.
However, this leads to other issues - the injected data remains active for the remainder of the game session, even if you load an earlier save or a completly different character.
Instead of the data being saved in your current save game, it gets saved in the current game client until game shutdown.
I experimented with injection scripts using different methods to somewhat detect if a save load is from a new game session or not and got it working, somewhat.
The script itself works fine, but there are edge cases that cannot be caught that I did not like in my testing, and due to the large amount of ships in this mod I made the decision to hard edit the lists instead.
If you are interested in these scripts, feel free to join my Discord server via this link. I am happy to share them!
Edited Vanilla Forms
The following forms have been overriden by this mod:
LShip_CrimsonFleet_Combat_A [LVLB:000B137F]
LShip_CrimsonFleet_Combat_B [LVLB:000B137B]
LShip_CrimsonFleet_Combat_C [LVLB:000B1377]
LShip_Ecliptic_Combat_A [LVLB:000AE4F8]
LShip_Ecliptic_Combat_B [LVLB:000AE4F6]
LShip_Ecliptic_Combat_C [LVLB:000AE4F5]
LShip_FreestarCitizen_Cargo_A [LVLB:000228CE]
LShip_FreestarCitizen_Cargo_B [LVLB:000228CC]
LShip_FreestarCitizen_Cargo_C [LVLB:000228CA]
LShip_FreestarCitizen_Combat_A [LVLB:002E7630]
LShip_FreestarCitizen_Combat_B [LVLB:002E7632]
LShip_FreestarCitizen_Combat_C [LVLB:002E7639]
LShip_FreestarSecurity_Cargo_B [LVLB:0001B8CA]
LShip_FreestarSecurity_Cargo_C [LVLB:0001B87F]
LShip_FreestarSecurity_Combat_A [LVLB:0001B8CB]
LShip_FreestarSecurity_Combat_B [LVLB:0001B8C9]
LShip_FreestarSecurity_Combat_C [LVLB:0001B866]
LShip_Galbank_Cargo_A [LVLB:000ADED1]
LShip_Galbank_Cargo_C [LVLB:000ADECD]
LShip_HouseVaruun_Combat_A [LVLB:000B13D5]
LShip_HouseVaruun_Combat_B [LVLB:000B13D3]
LShip_HouseVaruun_Combat_C [LVLB:0006ACBF]
LShip_StarParcel_A_Cargo [LVLB:000AF3EE]
LShip_StarParcel_B_Cargo [LVLB:000AF3EB]
LShip_StarParcel_C_Cargo [LVLB:0034CAF2]
LShip_TradeAuthority_Cargo_A [LVLB:000AE4CE]
LShip_TradeAuthority_Cargo_B [LVLB:000AE417]
LShip_TradeAuthority_Cargo_C [LVLB:000AE415]
LShip_UCCitizen_Cargo_A [LVLB:00022894]
LShip_UCCitizen_Cargo_B [LVLB:00022892]
LShip_UCCitizen_Cargo_C [LVLB:00022890]
LShip_UCCitizen_Combat_A [LVLB:002E7644]
LShip_UCCitizen_Combat_C [LVLB:002E7636]
LShip_UCNavy_Cargo_A [LVLB:001E5E89]
LShip_UCNavy_Cargo_B [LVLB:001E5E8C]
LShip_UCNavy_Cargo_C [LVLB:001E5E8F]
LShip_UCNavy_Combat_A [LVLB:001E5E91]
LShip_UCNavy_Combat_C [LVLB:001E5EA4]
LShip_UCSecurity_Cargo [LVLB:000CB89F]
LShip_UCSecurity_Cargo_A [LVLB:0001986E]
LShip_UCSecurity_Cargo_B [LVLB:0001986C]
LShip_UCSecurity_Combat_A [LVLB:0001986A]
LShip_UCSecurity_Combat_C [LVLB:00019866]
LShip_UCSysDef_Cargo [LVLB:000DBC52]
LShip_UCSysDef_Cargo_A [LVLB:0001AD60]
LShip_UCSysDef_Cargo_B [LVLB:0001AD48]
LShip_UCSysDef_Combat_A [LVLB:0001AD27]
LShip_UCSysDef_Combat_C [LVLB:0001AD1F]
✧˖°・ Detailed list of all added ships ・°˖✧
Stroud-Eklund
Fighter A - Templar (myself)
Fighter A - Revenant (hongooi)
Fighter A - Requiem (hongooi)
Transport A - Galatea (Nuru+)
Explorer B - Proximo (myself)
Explorer B - Pathfinder (hongooi)
General B - Corsair (erebusparcae)
Cruiser C - Boa (erebusparcae)
Transport C - Pequod (hongooi)
HopeTech
Fighter A - Rascal (myself)
Fighter A - Goblin (hongooi)
Fighter A - XPS Astrorally (hongooi)
Fighter B - Anaconda (hongooi)
Explorer B - Wolverine (hongooi)
Freighter B - Fuel Hauler (myself)
Cargo B - Rogue (Mp5lng)
Freighter C - Blossom (myself)
Cruiser C - Bison (han)
Freighter C - Iridium (hongooi)
Nova Galactic
Fighter A - Minuteman (hongooi)
Transport A - Lancaster (myself)
Cargo A - Vulpine (Nuru+)
Explorer A - Dragonfly (hongooi)
Explorer B - Eternity (myself)
Explorer B - Zeus (426C616E6475)
Explorer C - Arcadia (myself)
Freighter C - Emperor (hongooi)
Explorer C - Kurosawa (hongooi)
Deimos
Fighter A - Hyperion (hongooi)
Dropship A - Pelican (myself)
Cruiser C - Songbird (myself)
Cruiser C - Neptune (426C616E6475)
Destroyer C - Fenris (hongooi)
Transport B - Starraker (hongooi)
Taiyo
Fighter A - Barracuda (myself)
Freighter A - Onyx (hongooi)
Transport A - Xanadu (hongooi)
Transport A - Diomedes (hongooi)
Cargo B - Kishi (Nuru+)
Fighter B - Camel (han)
Explorer C - Marlin (myself)
Freighter C - Kunlun (hongooi)
Transport C - Perelandra (hongooi)
Freighter M - Genesis Freighter (myself)
Freighter M - Genesis Tanker (myself)
✧˖°・ Detailed list of ships added to which factions ・°˖✧
United Colonies Citizen
Diomedes
Dragonfly
Xanadu
Arcadia
Eternity
Pathfinder
Starraker
Zeus
Emperor
Kurosawa
Marlin
Lancaster
Genesis Freighter
Genesis Tanker
Barracuda
Hyperion
Minuteman
Pelican
Neptune
Vulpine
Kishi
UC Sec, UC Navy, UC SysDef
Zeus
Emperor
Starraker
Pelican
Songbird
Neptune
Fenris
Hyperion
Minuteman
Vulpine
Galatea
Freestar Collective Citizen
Proximo
Fuel Hauler
Blossom
Corsair
Pequod
Pathfinder
Iridium
Wolverine
Xanadu
Diomedes
Kunlun
Perelandra
Onyx
Marlin
Lancaster
Genesis Freighter
Genesis Tanker
Templar
Corsair
Revenant
XPS Astrorally
Bison
Goblin
Anaconda
Barracuda
Rogue
Galatea
Kishi
Camel
Freestar Security
Proximo
Perelandra
Boa
XPS Astrorally
Bison
Revenant
Perelandra
Camel
Star Parcel
Fuel Hauler
Blossom
Emperor
Iridium
Kunlun
Onyx
Genesis Freighter
Genesis Tanker
Kishi
Trade Authority
Fuel Hauler
Blossom
Emperor
Iridium
Kunlun
Onyx
Genesis Freighter
Genesis Tanker
Kishi
GalBank
Lancaster
Starraker
Pequod
Iridium
Diomedes
Onyx
Kishi
Ecliptic
The name in parentheses is how this ship is called when it spawns in as Ecliptic.
Arcadia (Pugio)
Barracuda (Falx)
Marlin (Spatha)
Neptune (Messer)
Starraker (Spadroon)
Boa (Szabla)
House Va'ruun
The name in parentheses is how this ship is called when it spawns in as House Va'ruun.
Barracuda (Elegy)
Marlin (Tribute)
Starraker (Accolade)
Requiem (Requiem)
Pequod (Plainsong)
Pathfinder (Augury)
Crimson Fleet
The name in parentheses is how this ship is called when it spawns in as Crimson Fleet.
Rascal (Shade)
Barracuda (Spirit)
Marlin (Jolly)
Starraker (Myrtle)
Boa (Shadow)
XPS Astrorally (Vanth)
Goblin (Hades)
Iridium (Keres)
Anaconda (Styx)
Wolverine (Mania)
Kunlun (Veles)
Onyx (Hel)
Rogue (Obake)










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