Note for modders:
To ensure compatibility with this mod and almost ANY other mod that modifies navmeshes, be sure to leave vanilla exterior cell border nodes alone except in cases where you need to cut space for a new object you are adding.
Features:
Compatible with most mods that edit navmeshes.
Better pathing, seeks to eliminate NPCs walking into walls and other objects.
More competitive AI, more cover for NPCs to use and better navigation for melee attackers so they don't take long paths to get to you.
Fixes vanilla game navmesh errors.
Fixes sunken nodes which can lead to NPCs being stuck in the ground.
Fixes unfinalized cells and mismatched borders that prevent NPCs from navigating.
Optimized vanilla navmeshes for performance.
Compatibility:
This mod is compatible with most mods that contain navmeshes aside from mods that contain deleted navmeshes or navmeshes in ESP (Recommended to avoid those sorts of mods as they can cause crashing and game breaking glitches). For those who care enough to get maximum compatibility you may want to use the patching guide below but it's no longer critical. DO NOT use "Navmesh Fixes and Improvements" or other mods that try to fix vanilla game navmeshes with this mod, they will be redundant with this mod as it supersedes them.








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