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No more getting stuck on companions!
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First, install the latest versions of xNVSE & Johnny Guitar & the JIP LN Plugin.
Install and Uninstall using a mod manager of your choice, alternatively, add or remove gr_Don'tBlockMe!.txt from NVSE > Plugins > Scripts as required. There are no particular load-order requirements for using this mod.
Navigate to config > Lime > NoBlock.ini to configure settings.
iModMode
Setting iModMode to 1 will make companions move away from the player when iKeybind is pressed and optionally when the player comes within touching distance [Default]
Setting iModMode to 2 will disable collision while iKeybind is pressed (Experimental, there are a few visual issues that can crop up with this mode)
iDistanceToMove
Determines how far an ally should move away from the player while iModMode is set to 1. Default = 300 units.
iMoveStyle
Setting iMoveStyle to 0 will make allies walk away from the player [Default]
Setting iMoveStyle to 1 will make allies run away from the player
Setting iMoveStyle to 2 will contextually make allies walk or run based on if hostiles are nearby
bAutoMove
Setting bAutoMove to 0 will disable ally auto movement
Setting bAutoMove to 1 means allies will walk or run based on iMoveStyle from the player when within touching distance. [Default]
iWorksOutdoors
Setting iWorksOutdoors to 0 will prevent this mod working outdoors. [Default]
Setting iWorksOutdoors to 1 will allow this mod to work outdoors.
iKeybind
Sets the keybind using any DirectX scancode for keybound actions. Default = 45 which corresponds to the X key