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Dozens of new Crit Kills can happen, new weapons, new projectiles, impacts, muzzleflashes and other visuals
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This mod (and most others) requires Archive Invalidation.
If you don't know what that is, just run this once and you're set forever:
http://fallout3.nexusmods.com/mods/944/
(The updated unofficial fallout 3 patch also installs it automatically)
Installing the new "paradox" EVE with FOMM or NMM: (requires Operation Anchorage DLC)
1) download and activate the mod.
2) done!
Manual Installation
1) Extract the downloaded EVE Archive.
2) Put the meshes, textures and sounds folders there into YOUR data folder and overwrite!
3) Put the EVE.esm in your Data folder.
5) Open your Fallout Launcher and verify EVE.esm is checked
6) Play Fallout 3 and witness energy weapons as they should've been.
Additional instructions for those lacking Operation Anchorage DLC:
1) choose to download the OLD (3-plugin) installer.
2) you'll have an additional plugin to activate, EVE.esp.
3) If you don't have Operation Anchorage DLC, then you must disable/remove EVE-Operation Anchorage.esp or your game will lock on start.