Finesse Throwing Fix

Thread
Finesse Throwing Fix
Latest
Feb 14, 2026
Uploaded
Sep 10, 2025
Version
1.1
Total Files Size
2.4 KB
Unique DLs
1
Total DLs
1
Total Files
1

ThrowingFix.zip

2.4 KB

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Thrown Finesse Weapon Fix

Problem:

The game incorrectly calculates the to-hit roll for thrown finesse weapons.

Currently, it always uses the thrower’s Strength modifier for the to-hit roll, regardless of weapon properties or Dexterity.

Damage calculation is correct, but the to-hit roll does not follow tabletop rules.

Mod Fix:

Properly applies the better of Strength or Dexterity to the to-hit roll when throwing a finesse weapon.

Caveats:

The combat log may still display the Strength modifier, but the actual calculation uses the higher modifier.

Works by temporarily adjusting Strength to match Dexterity during the throw.

To-hit is always based on base Strength; the script adjusts after the odds are fixed.

Result:

Thrown finesse weapons now follow tabletop rules more accurately for to-hit rolls while keeping damage calculations correct.

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