Latest
This mod adds a quest that starts when you enter the OA Simulation that adds quest markers for all 10 Intel Briefcases. If you install it o...
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This mod adds a quest that starts when you pick up a Keller Family Transcript that adds quest markers for the remaining transcripts. If you...
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This mod is just NV Collectibles - Snow Globes, NV Collectibles - Sunset Sarsaparilla Star Bottle Caps, NV Collectibles - Dead Money, NV Col...
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This mod adds a quest that begins when you pick up your first Sunset Sarsaparilla Star Bottle Cap. It adds markers to the others, and when y...
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This mod adds 5 quests that begin at appropriate points in Lonesome Road. Each quest adds markers for ED-E's Upgrades, Pre-War Journals, RAL...
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This mod adds 2 quests that begin when you start Honest Hearts. Each quest adds markers for the Survivalist Caches and Journals hidden throu...
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This mod adds 3 quests that begin when you start Dead Money. Each quest adds markers for Dean's Secret Stashes, the Sierra Madre Playing Car...
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This mod adds a quest that dynamically adds quest markers for nearby skill books placed in the world or in containers.
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Overview This mod adds a Duffle Bag to store items in, with some options to suit different playstyles. You can find the Duffle Bag on D...
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This mod adds a variant of the REV-8 vehicle with 200kgs of storage accessible by interacting with the vehicle. You can also access the stor...
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This mod adds two Gameplay Options that grant bonus XP [25%, 50%, 75%, 100%, 150%, 200%, 250%, 300%], and bonus Skill Points when you Level ...
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An implementation of the "Fast Exit" fix available in many other Bethesda games. Also adds "Bye." to the console output when using the Quit...
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This mod changes the behavior of the quicksave and quickload keys to create a normal save, and load the most recent save, respectively. This...
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SFSE plugin that changes the game's toggle sprint to a hold to sprint. GitHub source.
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This mod moves the Message of the Day and Photo Mode texture paths to the game's Data folder. This makes sure they're saved to the same har...
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Enables use of Editor IDs in the console, like previous Bethesda games. Before: player.additem 28A02setstage 3488 105set 5ACE to 1000 ...
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This mod wraps the PickRefByID or "prid" command to use Unreal Engine functions so that it actually does what it's supposed to. This allows...
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This mod prevents achievements from being disabled when using console commands. GitHub source.
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This mod enables waiting anywhere as in previous Bethesda games. The usual restrictions apply (can't wait while in combat, trespassing, in m...
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This mod expands the default size of ScrapHeap allocations. Increases game script performance in some cases. By default it doubles the size...
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An implementation of the "Fast Exit" fix available in many other Bethesda games. Also adds "Bye." to the console output when using the Quit...
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This mod changes the behavior of the quicksave and quickload keys to create a normal save, and load the most recent save, respectively. This...
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Adds a toggle for the Power Armor HUD. The Power Armor HUD color can be disabled to fall back to the normal HUD color, and a battery meter h...
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F4SE plugin that optionally disables auto activation of containers and doors after lockpicking. By default the mod just disables automat...
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