Weapon Balance Overhaul

Thread
Weapon Balance Overhaul
Latest
Feb 14, 2026
Uploaded
Sep 16, 2025
Version
1.8
Total Files Size
13 KB
Unique DLs
7
Total DLs
7
Total Files
1

Rebalance

13 KB

Download Latest
The original weapon damage scaling was extreme, with longswords hitting over 200 damage and massive gaps between weapon tiers due to linear progression. This mod replaces that with a carefully tuned logarithmic curve to smooth out power spikes and keep progression consistent.

Most weapons now follow a curve between 45–90 damage, creating a more balanced and grounded experience. Polearms, however, have been given their rightful place as the most powerful weapon class, reflecting their historical role on the battlefield. They also benefit from increased attack speed via perk and animation adjustments, making them more fluid and satisfying to use. No more sword propaganda—polearms now rule as the true primary weapons of war, while swords and others serve as sidearms.

For flexibility, a 1.5x damage version is included for players using mods that heavily reduce or remove stat-based damage bonuses.

To install this mod, visit our page on How to Install Kingdom Come: Deliverance and Kingdom Come: Deliverance II Mods at: http://fextralife.com/how-to-install-kcd2-mods/
 

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