Vanilla Animations Weapon Scale Fix

Thread
Vanilla Animations Weapon Scale Fix
Latest
May 13, 2026
Uploaded
May 13, 2026
Version
1.0
Total Files Size
90 KB
Unique DLs
0
Total DLs
0
Total Files
1

Vanilla Animations Weapon Scale Fix

90 KB

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[DESCRIPTION]


This mod adds default scale transform to weapon node in vanilla aim anims


If you are playing with vanilla animations, and use mods that change

weapon's scale for whatever reason, like B42 mods that hide weapon during

some anims, where it shouldn't be visible on screen, and you have noticed

that your weapon won't reappear afterwards - this mod is here to fix that


Do you specifically need it even if you're playing with custom anims

for your weapons? Short answer - yes, because if you equip a gun or melee

that you don't have animation pack for - then any mod that changes weapon

scale will make your experience far less pleasant. Installing a fix, even

as a "just in case" measure, is only two clicks. But it's all up to you.



[WHAT/WHY/HOW]


Most, if not all, kNVSE animation packs for FNV, usually have weapon

node properly handled, with translation, rotation, and scale keyed, or at

the very least - scale being set to 1 in the NiTransformInterpolator. But

vanilla game lacks that. And that's, apparently, quite common issue among

FNV players. And even though I recommend to use animations packs with B42

mods (for weapon scale issue, blending, etc) - it usually goes unnoticed.

So instead of shoving this fix into every mod we create, we've decided to

release this fix as a standalone mod, as a "one stop install and forget",

and save us all some time.



[FUTURE PLANS]

None at this moment, but as Hitman and I continue to break the game,

we will include over-arching fixes here, and probably rename the mod into

something more decent. If you find unfixed animations - please, feel free

to report them, and we will add them into the mod. Because right now only

animations that we've included are the ones that actually require fixing.



[INSTALLATION]


Install it with mod manager or manually by copying files into data folder

Uninstallation: do the same with mod manager (or manually) but in reverse



[CREDITS]


Hitman47101, for actually making the fix, while I just made tiny changes

Bethesda, for the engine

Obsidian, for New Vegas


Armed Forces of Ukraine, for keeping me alive and safe


Слава Україні!


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