EXE - Effects teXtures Enhanced

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EXE - Effects teXtures Enhanced
Latest
Apr 20, 2026
Uploaded
Apr 17, 2026
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1
Total Files Size
28 MB
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EXE FNV Full Res

28 MB

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Every last visual effect texture in FNV base game remade. This affects all visuals in a great way.

(zero Ai or upscaling used, all vfx made from scratch)




This is every visual effect in the game, remastered with fresh new HD textures.


Not scaled up original textures. ALl new textures from scratch.


That said...


What will this affect?

Fires like the burning barrels and ambient fires like in Nipton

Acctors lit on fire as well as flame from weapons

Ambient smoke of all kinds

Weapon impacts by bullets or energy (debris, sparks, smoke, wisps, ect)

Explosions (ALL OF THEM)

Critical kills by energy guns (all)

Ambient dust, wisps, fog, radiation, crumbles, ect

Ash and Goo piles

Muzzle-flaashes (100% every weapon's)

Water drips, jets, spouts, splashes. All ambient water fx

Props that use vfx (such as Force Fields, electric arcs)

Damage stages like on vehicles

Even the fish in the water and vultures in the sky


Basically ANYTHING and EVERYTHING that uses vfx textures of any kind.

(oh and any mod that introduces new explosions, impacts, ect will also inherently benefit from this. Bonus!)


Notes :

Works in conjunction with other mods such as EVE and IMPACT, simply overwrite when asked (some files overlap, but because these are the latest and highest quality let EXE's overtake the old).


Also works well with TTW without issue, so have at it!


If you had all these mods then nearly everything in your game would be covered


Permission :

Not to be posted on other sites, not for inclusion in other mods. If you want your mod to use these textures, simply make your mod use vanilla textures and ask/link people to this mod.


Comparisons :

Here are a few



Future :

Fallout the Frontier - www.falloutthefrontier.com



Credits :

Textures custom made by me


Inquiry :

Does your game need great visuals made well?

Jack Wong, freelance VFX Artist at your service. Contact me here (experienced in many game engines)

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