Horrors of The New West

Thread
Horrors of The New West
Latest
Apr 14, 2026
Uploaded
Apr 13, 2026
Version
1.2.0
Total Files Size
4.0 MB
Unique DLs
0
Total DLs
0
Total Files
1

Horrors of The New West

4.0 MB

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Brings the original deathclaws of the classic Fallouts back to New Vegas.



Horrors of The New West is the second entry to my New West series. This time, the classic deathclaws are back.



Features:

Revised Meshes- Redone by hand, modeled after the original deathclaw sculpture and game sprites. All deathclaw meshes are replaced.


New Baby and Young Deathclaws: In vanilla New Vegas, both young and baby deathclaws were really just resized versions of the default mesh. Horrors now adds to them proper age appropriate models, with baby deathclaw looking like a true baby and young deathclaw being the immature/teenage intermediate between baby and adult deathclaw.


Mesh Fixes: Addresses mesh bugs that were not fixed in YUP or other community patch packages, like rigging of the mother deathclaw horns and young deathclaw teeth.



Requirements:

Fallout New Vegas

Lonesome Road

JIP LN NVSE



Known Issues/Compatibility

-On TTW: I don't own Fallout 3 and have no interest in ever doing so. This mod is built for New Vegas and strictly New Vegas. I am unable to answer any question regarding TTW support.

-All meshes use their default texture coordinates and thus are compatible with any and all texture packs. Certain texture packs have to replace the meshes in order to change shader settings. If your in-game models do not match the models shown in the screenshots, chances are you have replaced the meshes with another mod.

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