Metro Style Difficulty Damage

Thread
Metro Style Difficulty Damage
Updated
Apr 13, 2026
Published
Apr 13, 2026
Version
0.1
Unique DLs
1
Total DLs
1
Files
2

Metro Style Difficulty

350 B

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What this mod does is, essentially, turns the FNV damage settings into something more like Metro's.


Changes:


*Easy and Very Easy make it so both you and enemies deal less damage, although you deal more damage than them. This might be "spongy" for some people, but oh well, para gustos, colores.

*Neutral is completely unchanged from vanilla.

*Hard and especially Very Hard make it so everyone's a glass cannon. Even though you deal slightly less damage than your enemies, it's still a lot, and combat is unlikely to last long.


Also, in the optional files, there's a modified, more forgiving version of darthbdaman's Threshold mod. (I set DT bleedthrough to be 10% instead of 1%, as 1% makes several early game encounters obnoxiously hard. (Looking at you Radscorpions))



Exact damage multipilers:


Very Easy

Damage Output x 0.75

Damage Taken x 0.625


Easy

Damage Output x 0.875

Damage Taken x 0.75


Normal

Damage Output x 1.0

Damage Taken x 1.0


Hard

Damage Output x 1.75

Damage Taken x 2.0


Very Hard

Damage Output x 2.5

Damage Taken x 3.0

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