This mod randomises NPC heights so they're kept the same across save files and playthroughs, and comes with a highly customisable INI file to tweak the distribution to your liking. Default settings are meant to show off the scaling as much as possible, so you can get a feel for the different heights have been changed in version 1.1 to use formula #2, as we feel this provides the best balance of realism and diversity.
FEATURES:
- NPCs with base heights other than 1.0 are unaffected, e.g. Sunny Smiles (0.95) and Legate Lanius (1.15)
- Customisable value for maximum height change (e.g. ± 0.15 is the default)
- Can be made to scale more or less with SPECIAL, or to give the genders different average heights
- Comes with three different functions for calculating height: (1) realistic, (2) semi-realistic, and (3) highly varied
- Fully compatible with mod-added NPCs, and is completely safe to customise or uninstall mid-playthrough
- NPCs with multiple bases (e.g. Benny in The Tops versus at The Fort) can be excluded by adding them to the formlist "HeightRandomizerExclusionsLIST" in HeightRandomizer.esp. This already comes pre-populated with those we found in NV & TTW









Comments (0)
Log in to post a comment.
This thread is open for discussion.
Be the first to leave a community review!