Survival Fast Travel Restriction

Thread
Survival Fast Travel Restriction
Latest
Mar 23, 2026
Uploaded
Mar 22, 2026
Version
1.01
Total Files Size
4.6 KB
Unique DLs
0
Total DLs
0
Total Files
3

Transporters Patch

1.5 KB

Download Latest

Overview:

This small mod restricts fast travel to a configurable frequency modulated by the player's Survival skill.


Made on commission.


Features:

Fast travel is globally disabled until the player has one or more fast travels stocked.

Fast traveling any distance will reduce the stocked travels by 1.

Corner messages will indicate when travels are consumed and restocked.


Restock timer calculations:

;fMaxHoursToRestock - fMinHoursToRestock gives the total range of possible time to add to the current stock rate
;24 - 4 = 20
;max stock rate "penalty" at 0 Survival = 20 hours


;Survival Skill / 100 gives the player's % of max as a float / 1.0
;75 / 100 = 0.75
;1 - 0.75 to get the remaining % of the stock rate "penalty"
;0.25 x 20 hours
;5 hours


;final stock rate = fMinHoursToRestock + stock rate "penalty"
;4 + 5 = 9 hours per restock

Example values above are using default config values.

Default max stock number is 1.


Customization:

Values can be customized in the included config ini. The above formula is documented in the ini for easy reference.


Requirements:

xNVSE

JIP LN

Johnny Guitar

ShowOffNVSE


Installation:

Regular installation.


Load Order:

Unimportant.


Compatibility:

I'm not sure how this will interact with other mods like Transporters or other fast travel restrictions. Patching for other restriction systems is beyond the described commission, so I don't intend to patch for other things.


Limitations:

There may be some imperfect interactions with scripted sequences that perform their own fast travel restriction. I can look into cases of this in NV/TTW if issues arise.


Bugs:

Please report bugs in the bugs tab, not the posts. I get a notification when bugs are reported, but I have too many mods to keep up on the posts on all of them routinely.


Questions:

Do you recommend this with your mod suite?

I don't use it, as I feel that the game is structured in a way that does not make routine on-foot backtracking travel engaging enough for me to want to restrict it personally.

Ultimately I consider this truly a mod that should be selected to taste, and not a default inclusion in one's modlist.


Permissions:

Do whatever.


Support:

If you'd like to support my modding work or say thanks, feel free to donate here at Ko-Fi.

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