Hardcore Radiation

Thread
Hardcore Radiation
Latest
Mar 23, 2026
Uploaded
Mar 22, 2026
Version
1
Total Files Size
645 B
Unique DLs
0
Total DLs
0
Total Files
1

Hardcore Radiation

645 B

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Overview:

This small esp-free file simply damages the player's health whenever they gain radiation, either via a linear relation to the flat radiation damage number, or by a relative proportion to the player's max health and radiation levels.

The main file is a linear penalty, and the default value is 25% of the radiation is dealt as additional health damage.


To change the proportion, simply change

float fRadHealthPenaltyMult = 0.25tofloat fRadHealthPenaltyMult = 0.75for 75%.


This does not reduce radiation damage taken, and it does account for radiation resistance from all sources.


To switch to % based health damage, simply change

int bPercentBased = 0toint bPercentBased = 1


Requirements:

xNVSE

JIP LN

Johnny Guitar

ShowOffNVSE


Installation:

Regular installation.


Sweet Mod Interactions:

Recommended with More Or Less Rads, Irradiated Lonesome Road, and RAD - Radiation Is Actually Dangerous


Load Order:

Irrelevant.


Patches:

None should be needed.


Compatibility:

Should be compatible with anything.


Bugs:

Please report bugs in the bugs tab, not the posts. I get a notification when bugs are reported, but I have too many mods to keep up on the posts on all of them routinely.


Questions:

How does this differ from Lethal Radiation?

This file is slightly easier to configure, has one extra safeguard, and there is an option for % based health damage.


Permissions:

Do whatever.


Support:

If you'd like to support my modding work or say thanks, feel free to donate here at Ko-Fi.

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