Mobile Pip-Boy Light - NVSE

Thread
Mobile Pip-Boy Light - NVSE
Latest
Feb 23, 2026
Uploaded
Feb 23, 2026
Version
2.2
Total Files Size
117 KB
Unique DLs
0
Total DLs
0
Total Files
1

Mobile Pip-Boy Light - NVSE

117 KB

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What?

In vanilla, Pip-Boy light is statically attached to player's root node - it moves with the player, but not with their animations.

This mod changes that - the light is now mounted to the Pip-Boy, making it animatable.

There's one small quirk when unholstering/holstering the weapon in 1st person due to how animations are handled - player "Naruto runs" when holstered, so I had to work around that by reattaching the light to the 3rd person arm in that case - otherwise the light would be behind you. Because of that, there's a slight jump when the light switches places.


Could be incompatible with some Pip-Boy mods or mods using its light spell somehow. Idk, haven't checked, I don't use any.




Source Code

GitHub

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