Physically Based Collection 2

Thread
Physically Based Collection 2
Latest
Feb 20, 2026
Uploaded
Feb 20, 2026
Version
1.4
Total Files Size
259 MB
Unique DLs
0
Total DLs
0
Total Files
1

Physically Based Collection 2

259 MB

Download Latest

This mod contains a total of 85 replaced assets across the main game and DLCs


All textures are 2k and 1k with only one 4K being the megaton bomb due to it being a hero asset/large object


What this replaces:


* HospitalLight


* TheOne/MegatonBomb


* BusShelter01


* ElectricBox1


* FireExtinguisher


* GarbageCan - All variations


* CashRegister01


* GunCabinet01


* HamRadio - All variations


* FirstAidKit01


* Bucket - All variations


* FireHoseNozzle01


* HotelDesk - All variations


* Iron01


* PorkNBeans


* RobotThing/ScrapMetal


* SteamGuage01


* Telephone01


* TinCan - All variations


* VacuumCleanerPart01


* WoodChipper01


* Wrench


* MetalBox - All variations


* MetalShelving - All variations


* Typewriter01


* SpotlightNV - All variations


* TenpennyVase


* VintageRadio


* LockerCabinet - All Variations


* VaultLocker - All Variations


* ShelveWooden - All Variations


* FilingCabinet - All Variations


* Desk01 - All Variations


* OfficeChairRuined


* Table01/Table02


* OasisSack, YeastSack, MoneySack





Credits:


AidenWatts - for 10 items in this pack (ElectricBox, FirstAidKit, HotelDesk, HotelWarddrobe, MetalBox, OfficeChair, Table01/02, WoodenShelves, and GarbageCans)


Zanthir - for 3 items in this pack (WoodChipper, VacuumCleanerPart, FireHoseNozzle


CoolerThanCoolestGuy - for his MetalBucket


SamTrav - for his HamRadio


Andrew Gerbert - for his VintageRadio


Shadow - for his footlocker and stealthboy


Scout - cubemap


weijiesen - cubemap


TPOl7uHKA - cubemap



All modeling on my part was done in 3ds max, texturing in substance painter.

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