Physically Based Chems

Thread
Physically Based Chems
Latest
Feb 19, 2026
Uploaded
Feb 19, 2026
Version
1.5
Total Files Size
130 MB
Unique DLs
0
Total DLs
0
Total Files
1

Physically Based Chems

130 MB

Download Latest

Replaces most if not all chem consumables in the game.


This mod contains a total of 28 replaced assets across the main game and DLCs


It requires JIP and Johnny for empty syringe script


There's also a built in patch for Zebumper's Animated Ingestibles, so for those who use that, you won't have to stare at the ugliest assets you've ever seen in your entire life


Textures are 2K and 1K across the mod


What this replaces


* Stimpak and all its variants


* Fixer


* Mentats


* Med-X


* Jet


* Steady


* Buffout


* Cat Eye


* Hydra


* Rebound


* Turbo


* Doctor's Bag


* Psycho


* Rad-X


* RadAway


* Blood Pack


* Chemistry Set (Yes its animated)


* Chem Tube Rack


* Hot Plate


* All variants of the Dead Money cloud jars







Credits:



PistolPayback for his help and patience on scripts


EliV3 for helping me figure out the graph editor for 3ds max


olrdtg over at the UE5 FO3 team for allowing me to work on his Chemistry Set, Hot Plate, and Chem Tube Rack. Also providing me with the empty syringe, the Radaway and Blood pack by CoolerThanCoolestGuy


pommymax - for allowing me to use some of his decal work on the chems


To_an - for his sprite designs, which some of these are based on


ajhakra - cubemaps


Millenia - cubemaps


Models were made in 3ds max


Textured in Substance Painter

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