Melee Cleave Unmangled

Thread
Melee Cleave Unmangled
Latest
Feb 16, 2026
Uploaded
Feb 12, 2026
Version
1.2.1
Total Files Size
11 KB
Unique DLs
0
Total DLs
0
Total Files
1

Melee Cleave Unmangled

11 KB

Download Latest

Melee Cleave was a cool idea but apparently wasn't well built and could cause issues. Whilst I was working on things like Melee Hit Stop and Kill Flash I was looking for ways to make melee combat better.



This mod does one thing: it calculates on a melee hit which enemies are nearby and could also be hit. They can die and you will get XP etc. Technically, an infinite number of foes could be cleaved (minus game limitations ofc).



Note: this video also shows my damage numbers mod, kill flash and melee hit stop all working together. The actors are restrained in the second video so you can see clearly when the damage numbers appear. Obviously in real combat it would not be so blindingly obvious and static!









This mod features an ini to change various options:



;Angle of the cleaving arc; maximum is 360 (degrees)
cleaveAngle=180
;Multiplier for the cleaving arc's reach; maximum is 2.00 (float)
reachMult=1.1
;Smaller angle for melee weapons with thrusting type attacks and fist weapons (degrees)
smallAngle=40
;Uses simple calculations for weapon damage and critical chance (boolean)
;0s will enable better calculations that take into account:
; > Weapon and arms conditions.
; > Target's DR and DT.
; > Global settings including difficulty setting.
simpleWeaponDamageCalc=1
simpleCriticalChanceCalc=1
;Cleaving for human companions (boolean)
forCompanions=1
;Cleaving for the player and all human NPCs (boolean)
forEveryone=1
;Cleaving only happens after a critical hit on the primary target (boolean)
onlyOnCrit=0
;allow hitting of faction friendlies or people otherwise not aggressive to us
bCollateralDamage=1


It also features KEYWORDS for automatic weapons that have a "small angle melee" and not so arcing.



0=WeapRipper
1=WeapThermicLance
2=WeapNVChainsaw
3=DLC01WeapKnifeSpear
4=DLC01WeapKnifeSpearClean
5=DLC05WeapNVChainsawCustom
6=DLC05WeapRipperCustom


The mod is fully esp-free and super lightweight - it procs OnHit and OnCriticalHit then scans for foes in the vicinity.



I did make quite a few changes to the original, the most notable being you now earn XP for foes that are killed via a melee cleave. They may not flag as killed by you if you use a Kill Feed-type mod, but you will get the xp.



Full credit to yummy2 for the original, although I rewrote most of it, it would not be here if not for their mod - so thanks!

Comments (0)

Log in to post a comment.

This thread is open for discussion.

Be the first to leave a community review!

More from IntoTheRough

Popular Fallout: New Vegas Mods