Stop non-vanilla companions blocking slides or just generally being a nuisance. Covers intro and endling slides.
Useful when you use companions other than vanilla (though technically it would work with those too).
How does it work? Your companions are transported elsewhere on entering any of the designated locations, and transported back to you at the end.
Why can't you just disable them? It didn't work, they got stuck - possibly due to a timing issue on how OnCellExit fires.
Should work with JIP CCC - someone please test and let me know.
Will work with TTW but I have no idea if there are any FO3/TTW slideshows - I can add these at a later date.
TODO:
- TTW
- The Frontier (has cutscenes and slides which might fuck up)
- Someguy series (well, if the slideshows actually work!)
- Anything else that's good and people ask for...









Comments (0)
Log in to post a comment.
This thread is open for discussion.
Be the first to leave a community review!