Cinematic Fast Travel
Experience the Mojave from above
Available now, unlike GTA VI
Overview
Fast travel like a king, swooping down like some kind of turd ejected from a seagull's anus.
Features
- Camera Descent - Camera starts high above your destination and smoothly descends with eased animation. 10,000 units by default but can be changed
- Dynamic Camera Rotation - Camera begins looking straight down, then gradually rotates to match your character's facing direction as you land
- Whoosh Sound Effect - Immersive audio accompanies your descent
- Crosshair Suppression - Both vanilla and JDC crosshairs are hidden during the cinematic
- Input Lockout - Fire and Pip-Boy inputs are suppressed until landing to prevent accidental actions
- Hostile Bailout - Cinematic cancels immediately if hostiles are detected nearby, returning control to you
- Skip On Demand - Press fire to skip the cinematic at any time. Should suppress your fire too.
- Exterior Only - Only triggers outdoors
Configuration
All settings are configurable via INI file.
fStartHeight
Camera starting height above the player in units.
- Range: 1000 - 25000
- Default: 10000
- Higher values = longer, more dramatic descent
fMinTravelDistance
Minimum distance you must travel for the cinematic to trigger.
- Range: 1 - 32000
- Default: 3000
- Set higher to only trigger on longer journeys
- Set to 0 to disable
fCooldown
Seconds between cinematics.
- Range: 1 - 999
- Default: 300 (in seconds, five minutes)
- Prevents cinematic fatigue on rapid travel
fHostileCheckDistance
Radius to scan for hostile compass targets on arrival.
- Range: 1 - 32000
- Default: 3000 (units)
- If hostiles detected within range, cinematic aborts and returns control immediately
bEnableOnLoad
Run after loading a save
- 0 off, 1 on
- Default: 1
- If hostiles detected within range, cinematic aborts and returns control immediately
- Runs only ONCE per session
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Thanks to DHERT for the screenshots and video! The nicest guy in modding.









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