I Finally Caved

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I Finally Caved
Latest
Feb 26, 2026
Uploaded
Feb 6, 2026
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1.2
Total Files Size
300 MB
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I Finally Caved

300 MB

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Every single texture painstakingly remade, with more created/added. 98 in total.


 

Nearly every single mesh redone to implement new shader flags, parallax, and other changes. 381 in total.


 

What's all been reworked?

- Doors/entrances

- Floors/ground

- Ceilings

- Walls

- Ant mounds

- Sulfur caves

- Sulfur cave crystals

- Sulfur cave pools

- Scaffolding

- Cave transitions

- Lamplight caves

- Point Lookout caves


 

If it's in the dungeons -> caves folder, I changed it.


 


 

This has taken me nearly 4 months of work with different iterations and generally just playing with how everything feels together.


 

I've ultimately landed upon this version (mostly close to vanilla) after hours of testing and walking through all the various different cave systems.


 


 


 


 

TTW COMPATIBLE


 


 

CREDITS:


 

Inthegrave - MAC-TEN meshes, helping me with the meshes, and being the best meshoid I know

DuncanWasHere and Stentorious for Bad Touch and Bad Touch Extended


 

This also would not have been possible without the help and feedback of my team.


 

kamchatkaa

DarkSolarLegend - especially for making the BTE patch for me cause he luv me

DoktorAkcel

LimeMods

FinalCatalyst

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